Unreal Development
Welcome to Unreal development, where you can share insights, ask questions, and address challenges with fellow Unreal developers. This forum is ideal for discussing all things related to Unreal.
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Welcome to the Meta Developer Forum!

Welcome to the Meta Developer Forum! This is a community-driven space where you can share insights, ask questions, and address challenges with fellow developers. Our goal is to create a supportive and respectful environment where everyone can learn f...

Disable volume icon during app running

Hello, I am very new to this device development. I created a simple panorama presentation viewer and per client request, they rather use the control on the headset and not the hand controller.I am working with Unreal and manage to create the function...

Oculus Integration for Unreal - v1.35 (02/28/19)

Version 1.35 of our integration for Unreal Engine 4.21 has been released! You can grab the latest version of the Oculus Source Distribution of UE4.21 here: https://github.com/Oculus-VR/UnrealEngine/tree/4.21Note: You must log into a subscribed GitHub...

mouse_bear by Retired Support
  • 2736 Views
  • 12 replies
  • 2 kudos

Multiplayer lags when host is not wearing headset

We are making a multiplayer game title. One player will host and the other player join as clients. When the host takes off the headset, the other players seem to experience lags badly. I am thinking that this is due to the game being paused at the ho...

UE 4.22 performance on Go / Quest ?

What's the consensus about UE 4.22 performance on Go / Quest ?When I tried one of the later previews, performance was horrible with ES2 and ES3.1. Since there is no 4.22 release with current Oculus integrations on Oculus github, I assume the reason f...

motorsep by Rising Star
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  • 7 replies
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Oculus Go Controller Setup Problem

Hi! I've configured the oculus go controller following a tutorial on you tube (epic and others) but when I pack to the Oculus Go the controller is not visible.I'm using unreal, can someone help me?Here is my setup, I'm using unreal engine 4.22

mfh11zyv0792.png
mazuqueli by Honored Guest
  • 636 Views
  • 2 replies
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UE4-2.21.2

Hello, I am very new to this, I am trying to create a simple panorama viewer. I followed the steps on Oculus pages (https://developer.oculus.com/documentation/unreal/latest/concepts/unreal-quick-start-guide-go/) for development in Unreal. But when I ...

Oculus Avatars in a multiplayer session

Some months ago you released Oculus Avatar SDK for Unreal.With it you also released a sample project which shows how to spawn local and remote avatars (classes ALocalAvatar and ARemoteAvatar). The same project does a sort of package recording for rep...

Get Oculus Go unique ID on Unreal

Hello,I'm trying to get a unique ID offline on the Oculus Go that can be persistant between resets or at least between oculus updates. I was using at first the Persistent Unique Device ID from the Mobile Utils Plugin Project(https://forums.unrealengi...

Question about the unreal-quick-start-guide-go

https://developer.oculus.com/documentation/unreal/latest/concepts/unreal-quick-start-guide-go/In the step 13 it mentions about , which is no longer to be seen in the latest version of unreal engine.Is there anything I have to do in order to complete ...

ipmpauly by Honored Guest
  • 416 Views
  • 1 replies
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Help Needed in CheckForExtraneousFiles

Hey All,I'm getting to the final stages of getting the build of my game towards the Oculus Store. I'm running the VRC Validator and everything's looking promising, however, I'm encountering issues when it comes to the CheckForExtraneousFiles test. I'...

Zippyo3 by Honored Guest
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  • 0 replies
  • 0 kudos

360 video - doesn't play on GearVR

Hello, I got a simple project request to make a 360 video player for GearVR headset, I simply started to work on with 4.21 release and I realize it doesn't work, the video stays black, after multiple attempts I realize the release doesn't work and wo...

Anonymous by Not applicable
  • 295 Views
  • 0 replies
  • 1 kudos

[UE4] Test map won't launch on Oculus Go

Hello everyone, I'm trying to test a blank project on an Oculus Go headset, but once UE4 finishes the build, it doesn't launch on the Go, and all I get is the warning about updating the Oculus app. The Android SDK is installed and updated to the late...

Anonymous by Not applicable
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  • 0 replies
  • 0 kudos

Is The UE4 Platform Sample Actively Supported?

Edit: I guess the app just wasn't meant to run in VR? Kind of confusing. I assumed a sample app would show the platform sdk working in an actual VR context.I was excited when I found it because I have been struggling to get voip implemented in my gam...

Can Someone Help Me With VOIP Setup in 4.19

I am confused about where and how I am supposed to use the voip methods to register a player as a remote talker in a session. I am assuming that When a player logs in, I should get that players ID and register them as a remote talker on the server. I...

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