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v65 LoadSceneFromDevice now auto spawns the interior (actors)

aaronu7
Explorer
It appears as of v65 the nodes LoadSceneFromDeviceAsync and LoadSceneFromDevice both automatically trigger SpawnActors (SpawnInterior in v64).
 
Does anyone know if there is any way to disable this? I'm getting some glitches and would rather continue to control both tasks separately (Load the scene data and then spawn the scene actors later).  
 
I'm running UE5.3.2 with the v65 plugins for MetaXR and MRUK - I'm testing on a Quest2.
1 ACCEPTED SOLUTION

Accepted Solutions

flexww
Honored Guest

Hi,

did you try to set 'Spawn Mode' to None in the anchor actor spawner? This disables automatic spawning when the scene loads

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3 REPLIES 3

test.169899
Explorer

Have you found a solution for this ?

 

aaronu7
Explorer

Not yet, I've had to roll my project back to using v64... this is a breaking change for me at the moment.

flexww
Honored Guest

Hi,

did you try to set 'Spawn Mode' to None in the anchor actor spawner? This disables automatic spawning when the scene loads