01-10-2023 09:07 AM
I can't get the passthrough to work with the Meta Quest Pro.
When using the Spatial Anchor Sample project I can spawn the anchors and cubes, but everything besides them and the ui and is black. Similarly I can't get it to work on the Passthrough project.
I checked the documentation, but I have the same settings. https://developer.oculus.com/documentation/unreal/unreal-passthrough-overview/
02-02-2023 08:02 AM
I am having the same issue with Quest2. Any update?
02-03-2023 10:35 AM
Fixed in our project. We modified "SetColorScaleAndOffset" in our game mode causing the passthrough to not display.