Our game cannot pass the Oculus build test system for 6th time because it says the game crashes at launch on Win7 (we develop the game on Win7 lol) but working good on Win8 and Win10. I've tried to include all prerequestes and upload build via cmd/web with different params on different engine versions (UE 4.15, UE 4.16). I've contacted Oculus support but they don't want to give me the log files so I can't investigate it 😞