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Creating Custom Swipe Gesture
Honored Guest

I am creating an application for quest 3 using unity. I want to implement a custom swipe up hand gesture which will toggle a curved UI canvas using the setActive property. Basically, if I swipe up the menu appears and if I swipe up again the menu disappears. I couldn't find alot of documentation regarding swipe gestures only custom hand poses. So I tried to copy the objects used to create swipe gesture in the sample scene of the integration sdk but changed the orientation(transform recognition) so that it might work for a swipe up gesture but no luck. Hope someone could help guide me in how I could implement this feature in my application.


Heroic Explorer

I dont want to be rude but this is an Unreal forum. Maybe someone can help you but the chances are low. Try the unity forum for more luck