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Hand tracking, Unreal Engine 5.3 packaging not working.

Dingenonma
Protege

Hola!

I packed my games with hand tracking with no problem in UE 5.1 

But now I have Quest3 and UE 5.3

I can pack with no problem my games.

BUT when I include the OculusHands in my VRpawn, the packaging simply doesn't load anymore in my Quest3

Any expererience packaging with UE 5.3 and hand tracking for Quest3?

Thanks in advance

2 REPLIES 2

Dingenonma
Protege

Also when using Link cable, if I activate Oculus hands, UE crashes and this is the log:

 

Unhandled Exception: EXCEPTION_ACCESS_VIOLATION 0x0000000000000000
 
UnrealEditor_OculusXRInput
UnrealEditor_OculusXRInput 
....

Dingenonma
Protege

I made it work

You have to delete all XR plugins except the Meta