I connected Oculus Quest 2 to PC with Air Link.
It worked in editor mode, but can't get bone rotation in launch game mode or packaged game on windows.
I tracked it with Oculus fork version.
It looks like that GetHandState from OVR_Plugin.h always failed in launch game mode or packaged .
But it was native api from oculus.
Have you found any workaround?It seems oculus provide handtracking only on editor mode.