06-26-2024
05:44 AM
- last edited on
06-27-2024
11:16 AM
by
TheAntiSocializ
Hola!
I really love how it looks the "low poly" mesh that appears when you scan your room.
I successfully scan the room from inside my app created with UE 5.3 and using the fantastic MR Utility Kit
I would like to be able make visible all the "low poly" mesh that covers the walls and surfaces inside my app.
Any tips how I can show it using blueprints?
Thanks a lot!
07-08-2024 10:31 AM
Check Phanto sample and you will see how they did it. 😉
07-10-2024 05:39 PM
Thanks!
I downloaded and checked it ... a bit more complex than what I thought