05-21-2023 04:41 AM - edited 05-21-2023 04:45 AM
If I play in vr preview on Quest Pro, vr will cover the entire screen and I can't mix it with reality.
How can I make the level background transparent? Aren't they already transparent?
-UE5.1
-Meta Quest Pro
-Remote play in editor
05-25-2023 07:32 AM
As told in that post https://communityforums.atmeta.com/t5/Unreal-VR-Development/Passthrough-with-Unreal-Engine-5-1-1-und...
perhaps it is just the scalability of "effects" that need to be at Epic. Works for me.