01-07-2024 03:06 AM
The MetaXR plugin is broken for the latest on ue5-main branch (commit 7b00eca). Some part of the core VR integration was changed by Epic. Even though it should all be going through OpenXR.
A beta MetaXR plugin for UE 5.4 would be nice.
Solved! Go to Solution.
04-28-2024 10:58 AM
As UE5.4 officially launched, is there an ETA on the plugin now?
I'm getting unusable results with VR preview, even just the default VR project freezes everything.
Tried with wired and wireless, quest link, steam link, virtual desktop, and infuse vr.
05-01-2024 12:40 AM
i am also waiting for 5.4 support 📿
05-19-2024 11:03 AM - edited 05-19-2024 04:28 PM
Edit: Ignore
05-27-2024 11:20 AM
This fork works with 5.4.1 for the impatient like me:
https://github.com/truefranco/MetaXRv63
2 weeks ago
The release branch is now 5.4.2. Works fine with latest plugin. Tested on Quest 3. I used official Unreal release branch not the Oculus fork
2 weeks ago
Ok, works with the standard VR Template, but I still get the same issues with a blank C++ project
Steps to reproduce:
1. create a blank C++ project for PC
2. Enable the plugin & reboot
3. Select VR Preview.
All i get is tearing in the device and a frame rate of seconds per frame.
Has anyone else had better results?