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UE4 Oculus fork and OVRPlugin OpenXR not detecting correct HMD

Khena_B
Level 2

Hey, I had issues with OpenXR from the official 4.27.2 build so I switched to the Oculus fork, I was told that using OpenXR + OVRPlugin OpenXR would be equivalent to the default OpenXR + Oculus OpenXR from the official vr template.

The problem is that OpenXR + OVRPlugin OpenXR is detecting my Quest 2 as "OculusHMD" instead and the controllers are flipped 90 degrees, it works fine when using OpenXR alone but why is OpenXR not detecting the correct HMD when used with OVRPlugin OpenXR?

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