I'm trying to figure out how to do cloud saves to satisfy https://developer.oculus.com/distribute/vrc-quest-functional-4/.
I'm using Unreal 4.24. I was hoping that just enabling cloud saves in the app portal would magically know that Unreal saves all its save stuff in the same save location, and would manage to get that into the cloud. Alas.
Are there more steps for setting this up than what is in https://developer.oculus.com/documentation/unreal/ps-cloud-storage/?device=QUEST ?
What do I need to do to get Unreal's ISaveGameSystem stuff to write to the cloud save directory?
I was also trying to figure out what the cloud save directory is with ovr_CloudStorage2_GetUserDirectoryPath, and I am getting an error "Caller does not have permission to use platform on behalf of this user", what does that mean?
I was reading through https://developer.oculus.com/distribute/vrc-quest-functional-4/ again. Even though it links to information about cloud saves, the vrc itself doesn't require save data to persist between app installs, just between app runs. Can I ignore cloud save stuff to satisfy this requirement?