01-21-2020 12:40 PM
03-28-2021 03:54 PM
I think the local user number is fine to be 0, since they will both be local clients when loading into the entryMap. That simulates the start screen of their device. They would need unique controllers when in the lobby, which is the OSS Session map. It seems that the project is already setup like that.
I, too, am having trouble figuring out how to use multiple users to test in Unreal PIE. Both clients have the same Oculus identity.
05-14-2021 10:43 AM
Oculus is silent on Unreal not working with OSS at all right now I've been at it for weeks can't get two headets to join each other despite them seeing each others unique ID's and player count set but for some reason the join session is broken as it does not see the correct map hosted