Unreal VR Development
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Multimodal in Unreal 5?

The only documentation I can find on multimodal setup is for Unity and for the Quest pro... is there any way to set up Multimodal on Unreal 5 with the Quest 3?

Mofu-san by Honored Guest
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quest3+metaXR+ue5.3.2=just one eye

I am writing a **Quest 3** **headset program** with **passthrough** in **Unreal Engine 5.3.2**. The headset and plugin versions are both **V62**. However, I'm encountering an issue: if I only use **MetaXR**, I can only see a **black background and re...

Lagging screen problem resolved

Just for sharing my experience concering lagging screen problem occurred with my Zenbook duo 14 pro: if I put my fan to whispermode (silent mode), meta quest 2 pc link will start to flash. If I put it into Standard or Performance mode, the problem wa...

FongPoui_0-1710460663059.png

Resolved! Creating custom Hand gestures

Hello,I want to create some custom hand poses that should be recognised by the enhanced input component System. I Have found this video on youtube (https://www.youtube.com/watch?v=XkDEb282kII) but there he prerecords and loads the gestures to the han...

Maghton by Explorer
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Missing Passthrough Scenario

TLDR: I want the quality of Reconstructed Passthrough with the flexibilty of Overlay and AddSurfaceGeometry, but I don't believe that is currently possible. I've been exploring the capabilities of the Passthrough on Quest 3 using Oculus branch of Unr...

How's your VR experience been with UE5?

Any VR devs here? I'd love to hear more about your experience using Unreal, why you prefer/dislike it over Unity, performance or compatibility issues you've run into, etc. I always hear that Unity is the best path for VR dev and it's predominantly be...

Resolved! Dedicated Servers Crash with MetaXR Plugin

I am integrating the MetaXR plugin into my game for body tracking. All is well, but now the multiplayer servers always crash. After extensive testing, I decided to just launch the MovementSample as a client with a dedicated server, and notice that cr...

MetaXRLogCrash.png

Meta XR Platform

Hey Everyone,Looking for some help in using the Meta XR Platform Plugin for Epic installer 5.3.2.I went through the installation process several times at this point, and enabling and calling functions from the Meta XR Platform plugin, causes errors. ...

Passthrough + Bloom?

Has anyone had any luck getting Bloom+Mobile HDR working in a project with a passthrough layer? When I tried enabling it in my project that has passthrough none of my objects showed up.

kampfz by Honored Guest
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Working with videos and passthrough.

Hey everyone, I'm trying to get a video to play on the headset in an AR level. More specifically, a video with an alpha channel (.mov exported with apple software, so avi?). Ideally it would persist into a VR level. Unfortunately, the shader shows up...

Donut5 by Honored Guest
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