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Resolved! v35 causes one eye not to render

In our UE4 game (running on a custom 4.24 Oculus version of the engine), upgrading to v35 of the system software causes one of the eyes to not render. Nothing changed before going to v35. Has anyone else seen this?

com.WisEDRL.TER-20211206-113501.jpg

UE4.26 unable to launch game on Quest v28

After updating to the Oculus branch of UE4 4.26.2 we can no longer launch our game builds on quests with versions lower than v30 (maybe 29).We have 2 headsets that are stuck on v28. They can't find any newer versions. Tried factory reset and restarti...

Issue packaging android ASTC

HI everyone, i had this noobie trouble:UEDeployAndroid.FilterStdOutErr: FAILURE: Build failed with an exception. UEDeployAndroid.FilterStdOutErr: UEDeployAndroid.FilterStdOutErr: * What went wrong: UEDeployAndroid.FilterStdOutErr: Could not determine...

Ozua by Honored Guest
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  • 4 replies
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VOIP using blueprints...

I've managed to create and join a session online using blueprints. Is it possible to get VOIP working using blueprints as well? I have managed to get VOIP working using Steam subsystem, but doesn't seem to work when setup for Oculus. I'm just looking...

Anonymous by Not applicable
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  • 2 replies
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"Sever Error" when uploading build to Quest

Hey everyone, I have been trying to upload the built to Quest for a while, but every time when I started uploading, this message came up: "Server error occurred. The request will be retired" (see image below) I have contacted Oculus support many time...

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UE 4 Audio Engine performance on Quest 2

Hi all, I’m curious as to the real-world implications of moving audio-intensive Unreal projects onto Quest 2. In particular, would it be worth the effort to build an Unreal audio plugin doing physical modeling for Unreal Engine to run it on Quest 2 o...

Ocullus Application for android

Hello everyone.I'm facing a really weird bug in oculus application for android devices.I have 6 oculus devices and I'm developing a project using unreal engine 4 everything was normal until sudelly my oculus device all of them refuse to connect with ...

Screenshot_20211022-174540_Oculus.jpg

Crashing on Join Session for build with Oculus Go

Hello,I'm working on a multiplayer project for the Oculus Go (Using Unreal 4.21 Launcher version). I've been able to create a build and upload it to the store for alpha. I can host a session on one Oculus Go just fine. And the second can search and f...

Anonymous by Not applicable
  • 1810 Views
  • 6 replies
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