Unreal VR Development
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Unreal widgets and Virtual Keyboard

I'm currently having an issue in Unreal 5.2 with the virtual keyboard for the Meta Quest 3. Using an editable text box and selecting it will bring up the virtual keyboard. However upon closing the virtual keyboard all widgets lose any sort of interac...

How get Age Category API through Blueprint ?

I have a game released in the AppLab store that has been frozen because I need to go through an age verification process. The game was created entirely using Blueprints, and I can't find any instructions on how to carry out this procedure through Blu...

Uploading obb expansion files

When packaging games in UE4 (official release or Oculus version) and the game size is over 4gb, an additional expansion obb file is created called 'patch.[StoreVersion].[AppName].obb'. This corresponds with the official Android guidelines (https://de...

Resolved! record video from headset passthrough problem

Hi guys I am working on Mario mix reality experienceI have my own parkour gym it’s just for my gym members. I will keep things simple.I have an issue. Maybe it’s so easy I don’t know why or howpassthrough always works well (standalone) but sometimes ...

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acr0mer by Explorer
  • 849 Views
  • 3 replies
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quest app failed to load UE 5.1 VRE

Hi i am able to package the build and run using the vr preview however when i try installing the app on meta quest pro headset it shows loading black screen with three dots i changed a few settings as earlier it was saying that OBB file not found the...

no friend list got since 01.March.2021

hi,my friend list query worked fine until 01.March evening (EU time), and since that it provides empty arrays, and invitable friend list results always in only a 1 element array.is there any Oculus back-end change or error, or new permissions are int...

Shadows on 4.27

I cannot seem to get CSM shadows working at all. I have tried a stationary directional light with modulated shadeows. I have tried a movable directional light. Has anyone had any luck getting shadows on 4.27? Much Thanks for any tips/advice

Anonymous by Not applicable
  • 4034 Views
  • 7 replies
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Resolved! Oculus Body tracking is laggy after app is waken up

Dear guys,It seems a bug for bodytracking in Unreal engine 5.3.2. 1. I download the demo from oculus sample github (unity + unreal) and test them.https://github.com/oculus-samples/Unreal-Movementhttps://github.com/oculus-samples/Unity-Movement2. buil...

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swang81 by Protege
  • 902 Views
  • 2 replies
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How to change the color space in UE

In the Meta Plugin UE 5.3.2, I've noticed an issue with the color rendering in the headset—it seems that yellow appears as orange.I've been following the guidelines regarding color space outlined here: .https://developer.oculus.com/documentation/unre...

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swang81 by Protege
  • 294 Views
  • 0 replies
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No OBB found and no store key to try to download

Hello, when meta tested my app and also testing in my android I had this message: No OBB found and no store key to try to download.But when I manually install an OBB in the created OBB folder for my game, the error disappears, but what I need is for ...

Shumaro21 by Honored Guest
  • 480 Views
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quest3+metaXR+ue5.3.2=just one eye

I am writing a **Quest 3** **headset program** with **passthrough** in **Unreal Engine 5.3.2**. The headset and plugin versions are both **V62**. However, I'm encountering an issue: if I only use **MetaXR**, I can only see a **black background and re...

Need Support: Replicating Full Body Tracking

Ok, so Full Body Tracking in Multiplayer is a huge must.I have been attempting to crack it, and I have, but with a major caveat. It lags hardcore because it's flooding the network. (it's a lot of data)I will share here how I successfully get it to re...

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Aeromixx by Expert Protege
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Packaged app does not start, black screen

Hello,I am working with UE 5.3.2 on Windows 10 deploying on Oculus Quest 2. I packaged and installed the app I am developing. After installation the app does not start. I run it from Unknown sources, it never changes the view to the game view.It eith...

prusio by Honored Guest
  • 2001 Views
  • 9 replies
  • 0 kudos

Passthrough with Unreal Engine 5.1.1. underlay

Hello I try to setup a simple AR project that runs on PC with Oculus Link on a Quest Pro with a passthrough background and 3D objects over it. I have followed the official documentation https://developer.oculus.com/documentation/unreal/unreal-passthr...

hugoar by Protege
  • 9864 Views
  • 27 replies
  • 0 kudos

UE4.27 VR Preview crash when 'play as client'

Hi, I'm developing multiplayer FPS Game and trying to use spacewarp on UE4.I followed Oculus guide here : https://developer.oculus.com/documentation/unreal/unreal-asw But when I set 2 players and try to Play VR preview with 'Play as Client' setting i...

STOICENT by Honored Guest
  • 2439 Views
  • 2 replies
  • 0 kudos
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