Unreal VR Development
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Unable to Login with Oculus Account

I'm using OculusSubsystem in Unreal Engine 5 and I can't get login to pass. Every time it prints out a message "LogOnlineIdentity: Warning: Oculus: Failed Oculus login. Not currently logged into Oculus. Make sure Oculus is running and you are entitle...

crnikralj by Honored Guest
  • 3 replies
  • 1 kudos

How's your VR experience been with UE5?

Any VR devs here? I'd love to hear more about your experience using Unreal, why you prefer/dislike it over Unity, performance or compatibility issues you've run into, etc. I always hear that Unity is the best path for VR dev and it's predominantly be...

OculusXRRoomLayoutManager issues

Hi everyone,I'm trying to figure out how to map the room I'm in, and have it set floor/walls geometry to what is mapped, like in this Unity tutorial here:https://youtu.be/nfffR3TLzzg?t=174In Unity it's pretty painless and straight forward process.. I...


Game crashes on startup - Unreal 5.2.1

Hello, I've been trying to get this working for a while now but haven't gotten it to. This happens no matter which project template I use. This time I made a VR project and then just added meta XR and made all the changes in settings that are needed....

Error on Live Link | Face, Body, Eye Tracking

Hello, hope all is well.I am trying to get Live Link working on the Meta Quest Pro in Unreal 5.2, and have tried in 5.1 as well. I keep running into these errors in the Live Link window after connecting Meta MovementSDK Live Link.Live Link Errors: Tr...

Battery percent remaining always returns 0%

After the update to branch ue4.27 v57 the function GetControllerState always returns 0%. I was trying to use GetControllerState6 as well as GetControllerState4 which I used earlier. GetControllerState6 returns a successful result. I have tested it on...

Vr preview mode is disabled

Hi, the VR preview option is disabled, I am using Unreal Engine 5.2 and open xr plugin, which started a few weeks ago when I was trying to connect to Quest 2 to my PC. It connected I connected with the cable, and I can share the APK file from PC to Q...

oclus2.PNG oclus.PNG

360 video is jerky on Quest 3

I implemented a 360 video with media player. I would have high resolution so the video has 5760 x 5760 pixels (stereo over/under) with 30 frames and 50 Mbit.Through the wohle video its jerky, it does not play smooth. If I open the same file with the ...

SDK NDK and Java Version for UE 5.1

Hello, ad the the latest update the SDK version 32 is supported. I installed the sdk version. however when i install the build. I get this error. failed to install AFS_OCD_VR_cignusGames-Android-Shipping-arm64.apk: Failure [INSTALL_FAILED_OLDER_SDK: ...

Blurry Textures + Aliasing

Hello!Ive just set up my Quest 3 with UE5. But if i start my test level, the textures are getting blurry in the distance. Also i have a massive aliasing on some objects. Ive gone through all the associated project settings, but nothing changed. Ive t...

Navigate scene mesh

Is there a way to generate navmesh on the user's Scene Mesh? I am trying to move a Pawn around in the user's room by finding random points on the available navmesh, but the pawn is stuck in place.I do have dynamic navigation configured with a navigat...

Eanir by Protege
  • 4 replies
  • 0 kudos

meta quest app wont log me in on android phone

hello. I'm having trouble turning on dev mode for my project in UE5.2 for some reason i cant port my project as a sdk to my headset since my headset wont shop up in in the platform setting in UE5.2 i was attempting to sign into the oculus app on my p...

Screenshot_20231031_204430_Brave.jpg Capture1.PNG

Unexpected Editor Crash (4.27.2) With OpenXR

Hello World!I am working with the Quest 2 and recently I am seeing this error in my Unreal projects. This triggers every alternate time I play (VR Preview) from Unreal Editor.Seems to be something related to the OpenXR Stereo rendering device.Has any...

error3.png error1.png error2.png
azzimaan by Honored Guest
  • 1 replies
  • 1 kudos
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