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record video from headset passthrough problem

acr0mer
Explorer

Hi guys  I am working on Mario mix reality experience
I have my own parkour gym it’s just for my gym members. I will keep things simple.
I have an issue. Maybe it’s so easy I don’t know why or how
passthrough always works well (standalone) but sometimes I can’t record camera feed when i capture

when it happen, I’m starting all over again I have to figure out it things getting longer and harder
Thanks

IMG_5312.jpeg

 

5.3.2 meta XR plugin

1 ACCEPTED SOLUTION

Accepted Solutions

Like I said It's all about guardian! If you disable it you cant capture video feed

But You already solved this in another topic

https://communityforums.atmeta.com/t5/Unreal-VR-Development/Disable-guardian-at-runtime-in-Mixed-Rea...

Now  i can capture video feed when guardian is off 👌

View solution in original post

3 REPLIES 3

acr0mer
Explorer

It's all about guardian! If you disable it you cant capture video feed

swang81
Protege

You can refer to the manual for passthrough settings. 

https://developer.oculus.com/documentation/unreal/unreal-passthrough-overview-gs/ 

1. have you add component "passthrough layer" component?

2. what is the project settings? 

3. what is passthrough component settings?

Like I said It's all about guardian! If you disable it you cant capture video feed

But You already solved this in another topic

https://communityforums.atmeta.com/t5/Unreal-VR-Development/Disable-guardian-at-runtime-in-Mixed-Rea...

Now  i can capture video feed when guardian is off 👌