3 weeks ago
Hello, I’d like to ask if the quest headsets can provide a feature that directly accommodates third party solutions for VR locomotion? This software feature when enabled should map the inputs from a generic joystick connected to the headset (through Bluetooth) as controls from one of the joysticks of the quest controller. Currently 3rd party locomotion solutions only work for pc VR (e.g., steamVR) with game specific control bindings. This requested feature will allow 3rd party locomotion solutions work for all quest games and greatly expand the functions of the Quest system. It is a simple and optional feature which is up to the user if he/she wants to use it. It will greatly encourage adoption of innovations that improve VR experiences. Please consider.