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Adr1ft User Reviews

Shadowmask72
Honored Visionary
Please post your rating of this game taking into consideration fun factor, value for money, overall polish and using the following criteria if you have purchased/played the game:

5 Stars - Awesome Must Buy
4 Stars - Very Good Not essential.
3 Stars - Average 
2 Stars - Below Average
1 Star - Poor/ Avoid

https://www.youtube.com/watch?v=YCHuz53ETPA



System Specs: MSI NVIDIA RTX 4090 , i5 13700K CPU, 32GB DDR 4 RAM, Win 11 64 Bit OS.
31 REPLIES 31

Yep I pretty much agree with the above... interesting concept and pretty good graphics... held my attention for a while but then started to feel a bit samey. I intended to revisit this game but haven't yet, guess that sums it up.

Makes a reasonably good demonstration experience though.

13700K, RTX 4070 Ti, Asus ROG Strix Z790-A Gaming, Corsair H150i Capellix, 64GB Corsair Vengence DDR5, Corsair 5000D Airflow, 4TB Samsung 870 , 2TB Samsung 990 Pro x 2, DK2, CV1, Rift-S, Quest, 2, 3, Pro, Windows 11 Pro 24H2 (10.0.26100)

Norwegian_guy
Expert Protege
looks nice, but the gameplay is lacking. Picking up oxygen bottles and pressing computer screens gets a little stale after a while. It doesn't cost that much so I guess its an ok purchase.
I had issues with one thing though, I had trouble maintaining 90 fps with a gtx 1070, i5 4690k overclocked at 3.8ghz with 16gb ram and installed on ssd. it often went to 80 fps, and a few times down to even 50. anybody having fps trouble in this game? cause it should be smooth on an 970 since its on the oculus store.

AlexKalopsia
Honored Guest
I literally couldn't play it for more than 5 minutes, it gave me really strong motion-sickness with all the floating and rolling and twisting...

Shadowmask72
Honored Visionary
@ AlexKalopsia  Deal with it.:dizzy:

In case you didn't get it. The game's creator (Adam Orth) was fired from Microsoft for uttering the comment (and now Internet meme) "Deal with it" when talking about their Xbox One always online policy which they scrapped.  It appears he hasn't lost that same edginess with this game.


System Specs: MSI NVIDIA RTX 4090 , i5 13700K CPU, 32GB DDR 4 RAM, Win 11 64 Bit OS.

Belgor
Protege
@birk, I would check your CPU load - just a guess...

Oculus minimum requirements for cpu is 3,7ghz, so 3.8ghz seems a bit low, thoug still over the min. Im using a 4790k I7 overclocked to 4,8ghz and some games maxes cpu to 80% of that. If the game is only using 1 core this could be your problem. I don't own Adrift myself.

i5-4590 is the official min cpu req, which boosts to 3,7ghz without overclocking.

You should probably expect to run everything with close to minimals settings though.

Edit: I looked up 4690K. It runs at 3.9ghz just with normal boosting without overclocking. Are you sure you didn't have a typo and meant you overclocked it to 4.9ghz?

Making a overclock and loosing 100 mhz seems wrong hehe

Wildt
Consultant

birk said:

looks nice, but the gameplay is lacking. Picking up oxygen bottles and pressing computer screens gets a little stale after a while. It doesn't cost that much so I guess its an ok purchase.
I had issues with one thing though, I had trouble maintaining 90 fps with a gtx 1070, i5 4690k overclocked at 3.8ghz with 16gb ram and installed on ssd. it often went to 80 fps, and a few times down to even 50. anybody having fps trouble in this game? cause it should be smooth on an 970 since its on the oculus store.


Yeah the game performs like shit. Most people are blind to sub 90 fps due to ATW, and will argue it runs perfect on their rigs.

Litespeed
Heroic Explorer
Liked the visuals and the atmosphere. Hearing the breath of your virtual alter ego effectively adds to the anxiety and is a constant reminder that oxygen is scarce (although it actually isn't given the place is littered with oxygen containers). 
Graphics performance was good in general but at times I noticed station modules and debris popping up out of the blue.
Gameplay itself is a bit monotonous and lacking of variety. Directions and objectives are often unclear.
Sickness wasn't an issue for me but moments when you suddenly change direction because you hit something with you legs can be disorientating. Given the szenario this is acually a consequence of realism, I guess most would get sick at their first EVA in space.

Wildt
Consultant

Litespeed said:at times I noticed station modules and debris popping up out of the blue.
Yeah their dynamic LOD mechanics is shite as well

Norwegian_guy
Expert Protege

Belgor said:

@birk, I would check your CPU load - just a guess...

Oculus minimum requirements for cpu is 3,7ghz, so 3.8ghz seems a bit low, thoug still over the min. Im using a 4790k I7 overclocked to 4,8ghz and some games maxes cpu to 80% of that. If the game is only using 1 core this could be your problem. I don't own Adrift myself.

i5-4590 is the official min cpu req, which boosts to 3,7ghz without overclocking.

You should probably expect to run everything with close to minimals settings though.

Edit: I looked up 4690K. It runs at 3.9ghz just with normal boosting without overclocking. Are you sure you didn't have a typo and meant you overclocked it to 4.9ghz?

Making a overclock and loosing 100 mhz seems wrong hehe


thanks for the answer! I will check that the next time I try the game. No I meant without boosting its 3.8 ghz, its 3.5 ghz stock settings, I think it boosts up to 4.3 now:)

Gwiz84
Heroic Explorer
I dont get the negativity about the game I found it to be a breathtaking experience, you truly feel the awesome and scary feeling that it must be to float around in space being able to look down on the earth. 5 stars from me