Adventure, a game for the Atari 2600 video game console, was the very first action-adventure video game. I'm a big fan of the classics! I wanted to remake an old game for VR and what better place to start than a game that sparked a genre. In case your still wondering what Adventure is, here's a video of the original: http://www.youtube.com/watch?v=yGqZ5eFEdDU&t=0m19s
I'm planning on releasing level by level betas when I Finnish them. The Easter egg won't be in level one (because its not in the original game's level one) but I am going to include it in level 2 and 3.
This is a Beta version of level one only. Please let me know if you run into any issues or glitches. Download here (Windows): AdventureVR.zip (Beta V1.9)
*New in v1.9* Updated to SDK v0.4.1
*New in v1.8* Automatic re-centering.
Objective: Find the enchanted chalice and return it to the yellow castle.
-- Keyboard Controls -- Space: Start Game (main menu), Drop Items WSAD keys: Move Mouse: Turn Shift: Run
-- Joystick Controls -- A, B, X, or Y: Start Game (main menu), Drop Items Left stick: Move Right stick: Turn Left Trigger: Run
New and improved dragon behavior! New to beta V1.6, The dragons are now faster, and intelligent. If they fail to eat you, they will run off and guard certain items. The yellow dragon and green dragon have their own unique personalities and will guard different items than the other.
Don't forget to use the run button to get away from the dragons! Controller: Left Trigger Keyboard: Left Shift
I tried to run it with DK2 , first in direct mode Click on the direct file but didn't get graphics out of the dk2 Then I change to extended mode didn't detect it Thank you
Strange. This new SDK was giving me errors, but looked ok when i ran it on my machine. I even started a new project in unity, imported the SDK, and tried to use the pre-built first person character prefab and it still gave me the same errors. Ill be looking into this issue over the next few days and see if I can fix it.