09-22-2014 01:45 PM
Esc - exit
Spacebar - restart level (may take a while)
Epic Citadel - UDK demo scene, https://www.unrealengine.com/showcase/epic-citadel
Landscape Mountains - UE 4 demo scene, https://www.unrealengine.com/blog/new-on-marketplace-landscape-mountains
RollerCoaster UE4 Plugin by Teddy0k, viewtopic.php?f=42&t=8032
All assets used under licenses appearing with them, if an asset is not listed, please contact.
Rift Coaster HD is a tribute to legendary RiftCoaster demo for Oculus DK1. We loved it, and we want to run it on DK2 as well, thats why we made it.
"Boone gave us a choice; Rift Coaster DK2 or SDK .4... (he was kidding.. there was no choice).
That said; I'd love to see it. I don't think he'd mind if you (or anyone) made your own Rift Coaster. Helix and Cyberspace are awesome rides and I suspect we could get even more rides in the future."
source: http://www.reddit.com/r/oculus/comments/2cfvid/has_anyone_heard_news_on_rift_coaster_dk2
Development Build
Go http://www.vrone.pl/?page_id=255 for updates.
To run the game you may need to instal:
Microsoft Visual C++ Redistributable Packages for Visual Studio 2013 (/64bit)
Microsoft Visual C++ 2010 Redistributable Package (/64bit)
DirectX 9.0c
latest version of DirectX 11.
TODO:
fix track rotation
set proper player scale
fix some lighting problems
add loading screen
add some sounds fx
change / add new tracks
09-25-2014 01:31 PM
09-25-2014 03:33 PM
09-25-2014 11:06 PM
09-27-2014 03:15 AM
Not sure how on earth you were getting 50+ on a 560. Did you actually have a Rift to test it on? Because that framerate only sounds plausible if you're not playing in stereo.
09-27-2014 04:01 AM
09-27-2014 04:50 PM
09-28-2014 10:07 AM
09-30-2014 01:59 AM
09-30-2014 06:50 AM
09-30-2014 11:43 AM