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Arizona Sunshine 2 and Arizona Sunshine Remake have launched - trailers, impressions and reviews

RuneSR2
Grand Champion

Arizona Sunshine 2 CG trailer just revealed, might be the best VR news so far this year!

 

The Steam page is up:

https://store.steampowered.com/app/1540210/Arizona_Sunshine_2/

The game is announced for PCVR and PSVR2, and it looks like we're not getting any kind of low-end Quest 2 port (Quest 2 uses the Adreno 650 phone gpu, part of the XR2 SoC):

"- Explore gore-geous, next-gen VR environments, all the way to the end of the f*cking world"

(Quote from the devs on Steam).

Game should be out this year.

Arizona Sunshine still is one of my favorite games using the Rift, and first with the RTX 3090 I was able to get solid 90 fps using high levels of super sampling. Thus even today Arizona Sunshine is very high-end VR, in case some have not played it yet. 

Concept art:

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Oculus Rift CV1, Valve Index & PSVR2, Asus Strix OC RTX™ 3090, i9-10900K (5.3Ghz), 32GB 3200MHz, 16TB SSD
"Ask not what VR can do for you, but what you can do for VR"

46 REPLIES 46

Thanks and agreed, especially considering that the game is 6 years old. Not sure we need more new PCVR games - you could just re-introduce Lone Echo, Asgard's Wrath and Stormland, most users never played these games and may never have heard about them before 😉

Oculus Rift CV1, Valve Index & PSVR2, Asus Strix OC RTX™ 3090, i9-10900K (5.3Ghz), 32GB 3200MHz, 16TB SSD
"Ask not what VR can do for you, but what you can do for VR"

RuneSR2
Grand Champion

This looks simply amazing! I'm going to pre-order 🙂

 

 

The game is here, save 10% ordering before Dec 7 for the Deluxe version:
 
Looks like great VR - but minimum system requirements are high for the gpu:
 
MINIMUM:
Requires a 64-bit processor and operating system
OS: Windows 10 - 64 bit
Processor: i7-9700K / Ryzen 7 3700 equivalent or greater
Memory: 16 GB RAM
Graphics: RTX 2070 / RX 5700 XT equivalent or greater
DirectX: Version 12
Storage: 30 GB available space
VR Support: SteamVR
Additional Notes: SSD Required, VR Headset required

Oculus Rift CV1, Valve Index & PSVR2, Asus Strix OC RTX™ 3090, i9-10900K (5.3Ghz), 32GB 3200MHz, 16TB SSD
"Ask not what VR can do for you, but what you can do for VR"

RuneSR2
Grand Champion

Devs need to eat and be supported 🤗 😇

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Oculus Rift CV1, Valve Index & PSVR2, Asus Strix OC RTX™ 3090, i9-10900K (5.3Ghz), 32GB 3200MHz, 16TB SSD
"Ask not what VR can do for you, but what you can do for VR"

Normally I do not pre-order - often games are hyped way beyond realities, but I have faith in Arizona Sunshine 2 as devs really delivered with the original game. 

So why pre-order? - The Deluxe version is right now nearly same price as the standard version, but will be $10 more at launch. And there's - according to the devs:

STEAM_Beautyshot-Deluxe_Edition-Evergreen.JPG

"Pre-order Arizona Sunshine® 2 Deluxe Edition Now for LIMITED TIME exclusive items:

  • Exclusive Biker Bark Vest
  • Exclusive Worker Watch
  • Exclusive Ducky Weapon Charm

Sharpen your machete and load your shotgun: It's time to say hello to your old pal, Fred.

Arizona Sunshine® 2, the next-gen sequel to the fan-favorite VR apocalypse, packs even more gore-geous zombie action! Narrated by the unmistakable quips of our dark-humored protagonist, Arizona Sunshine 2 sets you on an all-new limb-strewn adventure in search of answers. In a post-apocalyptic world where every bullet counts, experience the thrill of realistic combat as you wield all-new and fan-favorite weapons--from shotguns to machetes and flamethrowers. And what's better than braving the end of the f*cking world? Surviving it with your new best friend--Buddy. And that's not all, because fan-favorite co-op mode makes its return as well.

The Deluxe Edition includes the base game, plus exclusive bonuses:

  • Exclusive Undead Buddy Companion

Go on a zombie-obliterating adventure with this lovable four-legged companion-turned-undead killing machine. Why, you ask? Because you can and it looks pretty freaking cool, that's why.

  • Exclusive Freddy Flesh Hands

Don some Fred Flesh with this exclusive skin and turn your hands into the spitting image of the claws of the zombies you're about to take down.

  • Exclusive Doggy Weapon Charm

Add a dash of canine personality to those deadly guns of yours with this exclusive weapon charm in the image of your best friend! What's not to like?"

 

Of course you may not need all that - but right now it's just 4 bucks more for the Deluxe version than the standard version. And I like to support great initiatives. 

Simply pre-ordering the stand version will get you this - and you still get 2 hours refund-window to test the game within 14 days, when the game launches:

STEAM_Standard_Beautyshot-Pre-order-Evergreen.JPG

This may be the most significant VR release in years, and the best VR game this year on all platforms, if the game truly delivers a next-gen experience. Graphics looks great, but of course screenshot from the devs are biased and may not be trusted 🙂

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Many opponents at once indicating a need for a fast cpu to process the high amount of geometry. A cpu with at least 8 cores (nor 4 or 6) is required for the game - that's very high cpu requirements

 

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Textures look really high-res - the game is also 30GB in size. Looks like great physics is supported in the 
PCVR version

 

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Here I notice many dynamic shadows - see the details from the palm leaves on the ground

 

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Some great fire effects shown when burning the skin off a zombie    

Oculus Rift CV1, Valve Index & PSVR2, Asus Strix OC RTX™ 3090, i9-10900K (5.3Ghz), 32GB 3200MHz, 16TB SSD
"Ask not what VR can do for you, but what you can do for VR"

@RuneSR2  Looking good mate!  Still at aud$80 for the addon version so I might hold off on that for now.  About the same on the Quest store which would be ok if it were a free cross-buy on the Rift store, but right now that doesn't look like it's going to be the case.  Heck I'll probably end up buying it anyway.  I'm soooo weak, lol!

i9 13900K water cooled, RTX4090, Z790 MB w/wifi6e, 32Gb 6400 ram, 2x2TB SSD, 1000W PSU, Win 11, QPro, Q3, w/Link and Air Link, Vive Pro1 with 2x2.0 base stations, Etsy lens mod and Index Controllers

Thanks - and interesting to see that devs require an 8-core cpu for the game, so good we've upgraded, lol - but maybe devs are exaggerating and 4-cores will be fine...

I'm close to having completed the original game plus all DLCs - but I need to finish the last levels in the 3rd DLC, still got time, Dec 7 is a long time away 😉

Oculus Rift CV1, Valve Index & PSVR2, Asus Strix OC RTX™ 3090, i9-10900K (5.3Ghz), 32GB 3200MHz, 16TB SSD
"Ask not what VR can do for you, but what you can do for VR"

RuneSR2
Grand Champion

A friend just let me know of this video showing real gameplay at the very start of the game: 

 

 

This does looks like awesome PCVR - check out the dynamic shadows, best ever? 🤔 But I do not like spoilers - I've only seen like 60 seconds of the vid. I want to experience the full impact of quality and surprises when I put on the hmd at start the game for the very first time. 

With Call of the Mountain, Vertigo 2, Resident Evil 8VR, F1 23, Synapse, Gran Turismo 7 VR, Undead Citadel, District Steel, Crossfire: Sierra Squad, 7th Guest, Humanity VR, Grimlord, Firmament VR, Propagation: Paradise Hotel, Saints & Sinners 2, and now Arizona Sunshine 2 - I'm starting to think we never had a year with more or better high-end VR content 🤓 Problem is that my backlog keeps growing, not enough time to play all these games!

Oculus Rift CV1, Valve Index & PSVR2, Asus Strix OC RTX™ 3090, i9-10900K (5.3Ghz), 32GB 3200MHz, 16TB SSD
"Ask not what VR can do for you, but what you can do for VR"

RuneSR2
Grand Champion

I'm starting to think that some devs have found a way to properly launch multi-platform. The 7th Guest is a nice example, where devs added much much assets to the PCVR version, more effects, and much better textures - and Arizona 2 seems to carry this approach forward - new 15 min vid arrived today:

Oculus Rift CV1, Valve Index & PSVR2, Asus Strix OC RTX™ 3090, i9-10900K (5.3Ghz), 32GB 3200MHz, 16TB SSD
"Ask not what VR can do for you, but what you can do for VR"

Seems those of us having pre-ordered get to play 48 hours before the official launch - really hope I can start tomorrow with Arizona Sunshine 2, as Friday is the grand launch of the full-blooded AAA Resident Evil 4 Remake VR. 

For those not having pre-ordered Arizona Sunshine 2, you still have a few hours 🙂 If the game should turn out to be garbage, you have 2 hours to test the game before refunding. 

Oculus Rift CV1, Valve Index & PSVR2, Asus Strix OC RTX™ 3090, i9-10900K (5.3Ghz), 32GB 3200MHz, 16TB SSD
"Ask not what VR can do for you, but what you can do for VR"

RuneSR2
Grand Champion

A few screenshots playing Arizona Sunshine 2:

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There's full finger tracking - always nice to see

 

download (1).jpg

We got ultramersion textures much like in Alyx, but the beer has no dynamic shadow - zombies do cast dynamic shadows though. Physics are great in the game

 

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Fred is back. View distance is great - I'm using Index res 300% here in solid 90 fps with 4xMSAA and maxed graphics - with an RTX 3090 and i9 10900K (10cores/20threads).

 

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Zombies look much better than in Arizona Sunshine 1
 

 

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Devs are still masters of great VR lighting
 

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More awesome sunshine - and the setting is great. You also got a dog which you can command to attack zombies and help you with other problems
 

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The PCVR version can handle many zombies - this is why devs recommend at least 8 cores on your cpu or more

 

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More sunshine - but there's much darkness in the game too. So far I'll rate the game 8.5/10, but I'm only 1 hour in... The game only supports SteamVR, no OpenXR or native Meta drivers. Devs also say the game may no work using Virtual Desktop

Oculus Rift CV1, Valve Index & PSVR2, Asus Strix OC RTX™ 3090, i9-10900K (5.3Ghz), 32GB 3200MHz, 16TB SSD
"Ask not what VR can do for you, but what you can do for VR"