05-25-2023 04:21 AM - edited 10-18-2024 11:00 AM
Arizona Sunshine 2 CG trailer just revealed, might be the best VR news so far this year!
The Steam page is up:
https://store.steampowered.com/app/1540210/Arizona_Sunshine_2/
The game is announced for PCVR and PSVR2, and it looks like we're not getting any kind of low-end Quest 2 port (Quest 2 uses the Adreno 650 phone gpu, part of the XR2 SoC):
"- Explore gore-geous, next-gen VR environments, all the way to the end of the f*cking world"
(Quote from the devs on Steam).
Game should be out this year.
Arizona Sunshine still is one of my favorite games using the Rift, and first with the RTX 3090 I was able to get solid 90 fps using high levels of super sampling. Thus even today Arizona Sunshine is very high-end VR, in case some have not played it yet.
Concept art:
Oculus Rift CV1, Valve Index & PSVR2, Asus Strix OC RTX™ 3090, i9-10900K (5.3Ghz), 32GB 3200MHz, 16TB SSD
"Ask not what VR can do for you, but what you can do for VR"
02-23-2024 09:28 AM - edited 02-23-2024 09:29 AM
Sigh, I didn't read the small print - I thought we'd get some new levels too - of course nice if the new dog is a lot better than the old one... You're right - we have to wait for more levels:
Oculus Rift CV1, Valve Index & PSVR2, Asus Strix OC RTX™ 3090, i9-10900K (5.3Ghz), 32GB 3200MHz, 16TB SSD
"Ask not what VR can do for you, but what you can do for VR"
08-18-2024 02:44 AM - edited 08-18-2024 03:09 AM
Btw, there's a remake of Arizona Sunshine 1 arriving October 17 this year:
Compared to the uncut version from 2017, I have a hard time imagining what devs can do better - without cutting the game more down to phoneVR levels (= the Adreno 650 and 740 phone gpus in Quests 2 & 3).
I completed Arizona Sunshine about a year ago. The 2017 version with awesome real-time lighting and great dynamic shadows still shine - and it was so demanding I needed my RTX 3090 for 90 fps with the Rift CV1, my oc'ed GTX 1080 could only do 45 fps.
These screenshots are from the original version - can the devs make that much better today? 🤔
The Remake is arriving for Quest, PSVR2 and PCVR, really interesting to see if the number of enemies and geometry have been cut to fit the ultra-low-end common Quest denominator - but I do love great surprises, and at least the trailer does look good 🙂
Note that owners of the original Arizona Sunshine can upgrade for 10 bucks - at least that sounds fair. I have the original 2017 version for the Rift CV1, and the fully patched current SteamVR version for the Index. Thus it will be easy for me to investigate if the devs made significant cuts to the remake 😎
If you want to save money, get the original now for 80% off at $6, and then upgrade for $10 October 17:
https://store.steampowered.com/app/342180/Arizona_Sunshine/
Oculus Rift CV1, Valve Index & PSVR2, Asus Strix OC RTX™ 3090, i9-10900K (5.3Ghz), 32GB 3200MHz, 16TB SSD
"Ask not what VR can do for you, but what you can do for VR"
10-17-2024 10:23 AM
The Arizona Sunshine Remake has just launched on Steam - 40GB install size. I may create a new thread for the Remake, if it's worth that.
Owning the original version, I only had to pay 10 bucks for the remake.
Max Mustard devs may have made a poor choice of launching the same day as the Arizona Sunshine Remake, afterall Arizona Sunshine 1 in 2017 was in my top 5 of best PCVR games, and today few games still match the original Arizona Sunshine.
Oculus Rift CV1, Valve Index & PSVR2, Asus Strix OC RTX™ 3090, i9-10900K (5.3Ghz), 32GB 3200MHz, 16TB SSD
"Ask not what VR can do for you, but what you can do for VR"
10-18-2024
02:01 AM
- last edited on
10-18-2024
02:02 AM
by
KaminasWife
The meta store has some issues with it at the moment.
The Quest version of Remake is showing up as discounted, but the Rift version is still full price (I bought the original game on the Rift store and have it installed).
The Rift store does say Remake is cross buy with Quest, but the Quest store doesn't mention cross buy.
So I'm waiting before handing over any money.
10-18-2024 03:29 AM
@RuneSR2 wrote:
The Arizona Sunshine Remake has just launched on Steam - 40GB install size. I may create a new thread for the Remake, if it's worth that.
Owning the original version, I only had to pay 10 bucks for the remake.
Max Mustard devs may have made a poor choice of launching the same day as the Arizona Sunshine Remake, afterall Arizona Sunshine 1 in 2017 was in my top 5 of best PCVR games, and today few games still match the original Arizona Sunshine.
Ya I bought the $10 Steam upgrade as well. Looks good and I'm looking forward to getting back into it. Also bought the Steam PCVR version of Max Mustard and really like it as well. You can never have too big a games inventory, lol! Cheers mate.
10-18-2024 05:02 AM
I got the Remake discount yesterday for my Rift version, but you have to do it in a roundabout way. It seems they unlocked crossbuy for the original version of AS, and what you have to do is claim the free Quest version, and then once you own that, the Remake discount unlocks.
I revisited the old Rift version while I was trying to get my discount, and I didn’t remember it looking so bad. Performance felt poor too, a bit laggy and slow. The remake looks great on PC, runs well, feels good, and has some nice quality of life improvements, although I don’t like the new Advanced gun reloading—too finicky with clip position, and you have to push it in so far that you bang your controllers together. I’m sticking with the old “eject the clip and put your gun near your belt” quick-reloading method.
The Quest (3) version looks great too. It looks quite close to the PC version, and better than the original PC version that I played earlier in the day. I played until I got into the mines, which is further than I ever got with the original game. I’m proceeding into new territory with the Quest version, because I prefer the ease of use over PCVR.
10-18-2024 10:32 AM - edited 10-18-2024 11:15 AM
I also consider the Remake an improvement - textures are more high-res, models like cars and zombies have more polygons, but there are also reductions.
Physics have been cut, I can no longer shoot wooden planks/boards of the big billboard next to the bridge in the start of the game. The awesome blindingly strong HDR-like sunlight is gone. Wind effects (and cloth?) seem reduced, cactus plants are now naked with no spines/spikes.
Old/original physics were:
As said, in the Remake, I can no longer shoot the billboard to pieces - a pretty big setback:
Even if it's like 2 steps forward and 1 step back, overall the new version is an improvement.
I have 3 versions of the game installed, the unpatched Rift version from 2017, the patched Steam version, and the new Remake. I prefer the remake, but would especially be sad to lose the 2017 version, where the cactus plants had awesome spines (later reduced, but not cut, probably to improve performance).
This is the old HDR-like lighting - now gone:
That light made Arizona Sunshine 1 one of the most impressive VR games ever - for the lighting, to me that loss is severe, the blindingly strong sunlight really made me feel like being in a very hot desert. But new players may have no clue what they are missing 🙂
There still is nice lighting in the Remake - it's just not as awesome anymore:
And in the original from 2017, cactus plants had beautiful and very detailed spines:
Welcome to the new Questified and naked cactus plants - now all spines have been completely cut:
The Remake performs much better than the original, but there's no such thing as a free lunch 😉 If you know what to look for, the 2017 version is still a gem - but requires a very fast rig, only with the 3090 I could mostly get 90 fps with the CV1 ss 2.5 with all settings maxed.
PS. Here's the dead dude sitting by the lake when you first start the game:
2017
2024
Remake
Here I like the 2024 non-Remake version the best - seems to have some more gpu-demanding textures and shaders enabled. The Remake looks more cartoon-ish. The 2017-version looks more dead-ish, lol.
Oculus Rift CV1, Valve Index & PSVR2, Asus Strix OC RTX™ 3090, i9-10900K (5.3Ghz), 32GB 3200MHz, 16TB SSD
"Ask not what VR can do for you, but what you can do for VR"