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Asunder: Earthbound - Price reduced to $3!

Aldin
Honored Guest
Note - we've reduced the price of Asunder. We've posted our thanks to early supporters on our website.

==========
The day is upon us! Asunder: Earthbound is available NOW!
Visit our newly launched Aldin Dynamics Store for details.




Asunder: Earthbound is a short and dark cinematic adventure game set in a fictional 1930′s universe aboard a passenger airplane. Strange things occur as the story unfolds which require the player to act quickly if he wants to survive. The player needs to discover his place in the world, picking up clues in the environment and figuring out the best course of action based on his observations and in-game events.


  • Communicate with characters using natural head-gestures.

  • Use direction of gaze to procedurally control your virtual body.

  • Uniquely designed for VR, integrating Rift sensors and stereoscopic displays directly into gameplay.

  • Includes extra mini-scenes which feature some horrifying, humorous, relaxing & atmospheric experiences.

This short experience is a stand-alone game, gameplay time ranging from 20-45 minutes depending on your puzzle-solving skills. But this is also a tech-demo showcase; packed with new game mechanics for next generation virtual reality games.

The game is available for Mac OS X and Windows (compatible with regular monitors as well).

Support Continued Development
Please know that our company is at a juncture where every single purchased copy of our game matters. Just as your support for Trial of the Rift Drifter helped make Asunder: Earthbound (thank you!), our continued success depends on the reception this time around.

We ask those who like Trial of the Rift Drifter and Asunder: Earthbound to support us in making more innovative games. Spread the word, connect with us on social sites.

YouTube Launch Trailer Link: http://youtu.be/nyuTh-2crEk
Aldin Dynamics Store Link: http://aldindynamics.com/store

The game mechanics and features you've seen demonstrated in this game will be taken to the next level as we continue to develop at Aldin Dynamics. There are some exciting times up ahead!

Hope you enjoy the game!
- Hrafn & Gunnar @AldinDynamics
112 REPLIES 112

ad2003
Honored Guest
"Aldin" wrote:
Hey guys! Thanks so much for all of your support so far. We’re reducing the price of Asunder today, in short so that more people will be able to enjoy it.

We shared some more info on our website - a big thanks to all early supporters. We’ll be sharing more in the coming weeks, but for now we’re going to see if we can take one Sunday off []-)


Hey there,

I bought it - thanks for the pricedrop :).
Really liked the style and idea- This kind of quests is quite amusing - when will there be more?
Hopefully Walter is not giving me nightmares now....

AD
My first unity steps: In A Distance | download/post: http://goo.gl/N90bUU A video collection of oculus rift related stuff: http://oculus.quitebeyond.de

cybereality
Grand Champion
Cheaper is better! Hope some more people check this out.
AMD Ryzen 7 1800X | MSI X370 Titanium | G.Skill 16GB DDR4 3200 | EVGA SuperNOVA 1000 | Corsair Hydro H110i Gigabyte RX Vega 64 x2 | Samsung 960 Evo M.2 500GB | Seagate FireCuda SSHD 2TB | Phanteks ENTHOO EVOLV

Anonymous
Not applicable
I bought this. But I want to know if you are planning to update the game with DK2s positional headtracking. If so, I will wait with my playtrough until after DK2 is released.

ServiceM8
Honored Guest
Great game, well worth the money.

Raven
Protege
Thanks for playing everyone!
We've been continuously improving both our workflow and design process, and your support is helping us do that. We've had a new, full-scale VR project cooking for a while and we're expanding our team. It's headed towards pure awesomeness.

"AxelBernadotte" wrote:
I bought this. But I want to know if you are planning to update the game with DK2s positional headtracking. If so, I will wait with my playtrough until after DK2 is released.


I expect we will. But with the new project being top priority, it's a question of when we can fit it into the schedule. We'll need to evaluate the effort needed to revamp Asunder once we receive the DK2s. So if you're excited to play — just know it's going to be a while until Asunder is DK2 ready.

mareknr
Explorer
I bought this game last year and it is one of the best. Great experiance. You have 5/5 from me. And I join myself to other players who wants support for DK2. But I didn't expect positional tracking. Basic support will be enough for me. I expect that you have to change SDK for newer one and recompile a game. How long do you think it can take?
DK1: Shipped | DK2: Ordered (19.3.2014 10:17 AM PDT), Processing (25.7.2014), Shipped (28.7.2014), Delivered (4.8.2014)

WhelanWeb
Honored Guest
Asunder has made it onto my top 6 list of jump scares below

Warning: Do not watch the movie below if you have not played this game yet as it contains spoilers.


Got a game in development or a cool piece of VR tech you want to show off? We are looking for demos, trailers and all things VR. Just send us a mail and we would be more than happy to feature it on our site. http://www.virtualrealityreviewer.com

Anonymous
Not applicable
"mrgreen72" wrote:
"Raven" wrote:
"mrgreen72" wrote:

I managed to finish the game but I have severe framerate issues as well. I run my Rift as a secondary display in extended desktop mode on Windows 8.1 and usually run games on it at the native resolution. I have a Quad core i7 with 8gb RAM and 2xRadeon 7970 in Crossfire. (I disable Crossfire for Rift games as it adds latency, though).

I don't have any performance issues with anything else. At all. Rift games or not. The Gallery ES demo included.

Weird huh? Ah the joys of PC gaming! 😄


Ach. Sorry to hear. There's one thing you could try: Some graphics cards seem to be clashing with the game's OpenGL rendering. If you go into /Data and launch the exe file directly from there, rather than the shortcut launcher in the root directory, it will allow you to bypass OpenGL rendering. Could you try that and see if it has an effect?


I tried that. The screen to choose between VR and Regular Monitor is pretty much impossible to interact with on the Rift so I had to put my desktop in clone mode. Oddly, the text of that screen is reversed on the screen...

But anyway...

It did improve framerate quite a bit. I went from 10fps to 45 or so. That's still pretty darn low considering the scene and the performance I get from other games, but that's much better. I removed everything AMD and reinstalled the latest official drivers just to make sure but no dice. AMD's OpenGL drivers suck. Who would've thought?


Same problem for me on a Radeon 7950 (very slow / laggy at all quality settings). When running from the EXE directly, it's much better. Though as mrgreen mentioned the Oculus vs Monitor screen is messed up (it was both upside down and reversed text for me - the main menu and the game are fine though).

Ananas
Explorer
7850 here, same problems. 60fps in the start, but dropped to 10 when the airplane scene started. Running from exe raised the fps to ~30, but that's still too low.

taginda
Honored Guest
This was brilliant, I just wish it was longer as I was hooked in completely. The interaction was amazing and the sense of presence was probably the best I've experienced!

Well worth the small asking price!