08-25-2024
10:56 PM
- last edited on
08-26-2024
05:09 AM
by
KaminasWife
I’m developing a VR app for the Meta Quest 3 using Unity. I’m experiencing an issue where the textures, which are 6k resolution and clear in Unity, appear blurry when viewed through the Meta Quest 3. Initially, the image is blurry, but adjusting the lenses makes it clear temporarily. However, it quickly becomes blurry again. Interestingly, looking at the model from the bottom of the Quest lenses makes the textures clearer, but viewing from the center of the lenses makes them blurry.
Has anyone else encountered this problem with the Meta Quest 3? Any advice or solutions would be greatly appreciated
08-26-2024 12:23 AM
If moving the headset or lenses improves clarity, surely the problem is that the headset is subsequently moving again to reduce the clarity for your particular eyes. That's not a software issue.