Uploaded the SDK1.3 version Free alpha download link: https://klexian.itch.io/a-worlds-end-vr (Click download now -> No thanks, take me to the downloads without paying anything)
**Update: with the new UE4.11 release, I have added in a restricted "Room-Scale" movement system set as default. The map is laid out 3x3 (per numpad) and you can actually STEP / HOP PHYSICALLY forwards/backwards/sideways (not diagonally sorry)!
To switch between Seated mode and "Room-Scale", press "R" or depress the left gamepad analog stick. (Please wait for 3 seconds after that)
Press T to toggle between "Steps" and "Teleport" for both Room-scale / Seated modes
Note: The "Room-scale" is newly implemented, not tested and no assurance of being motion-sickness free. Please give any feedbacks too (prefer faster / slower / more responsive / able to move midway etc?).
I TAKE NO LIABILITIES IF YOU TRIP OVER THE WIRES. By the way, there could be some bugs...
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Currently it works on Oculus runtime 1.3.0.0
Works best on the XBOX360 gamepad, also supports keyboard+mouse.
It's an 'arcade-ish', fastpaced, short and easy game where the player basically has to survive through waves of enemies, dodge their attacks while killing as many of them and finish off a tougher 'boss' at the end of the level. (Imagine dodge-ball X whack-a-mole on steroids)
I'll call it a grid-based FPS as players' movements are restricted to 3x3 grids (laid out like a numpad without the 0) while enemies spawn on an opposing 3x3 grids. Player and enemy skills can either target the grids or characters.
VR movements wise, I came up with a mechanics called the 'Steps'. Contrary to the popular teleportation or 'increasing acceleration' locomotion, this actually has a super quick acceleration (almost teleport-ish) to mid path then a deceleration so you will feel like you are stepping/sliding/dashing. All testers preferred it to the teleport alternative available in the game with no motion sickness. The pool is small and I haven't tested it with other age groups though, only with a fair mix of gamers/non-gamers/VR newbies. It could be extended to a 100x100 grid or even open world map, but I had it at 3x3 so you can actually 'step' in real life.
Let's discuss about the movements? Great to hear any feedback and suggestions regarding future maps as well.
** Cheats: "m" for Viewing mode "k" for Demo mode - unlocks 8 skills left "ctrl" for 3 lives