07-27-2024 03:49 AM - edited 07-27-2024 04:05 AM
The game can be played with both Touch and a gamepad - I only use Touch. The game works with Quest and Rift hmds - and it can be Revived. It has some Dark Souls vibes and challenging fights. Find the game here:
https://www.meta.com/experiences/pcvr/929508627125435/
Last night I took a few screenshots - still using my Rift CV1 ss 2.5 (27 mill pixels per frame combining both eyes) - and graphics are still beautiful and better than most VR games released this year:
I'm getting old - you age a year every time you die in the game 🙂 Note the detailed and wet ground textures
Environments are impressive even today
Water looks great in the game - but you need to see it moving/animated
Check out the nice ground textures - not bad for a game from 2016 - but back then devs tried to push VR to the limit
Met some dude playing a flute - and got a nice gift 🙂 The are some adventure elements in the game, you also pick up and/or combine special objects to solve puzzles
This is an action rpg where you level up and get many different weapons (often feels Dark Souls-ish)
The red stones work for saving the game
A new battle is beginning...
Note that Chronos is a relatively bright game, even if designed for oled hmds (Rift CV1) it works perfectly using a lcd hmd, and the game isn't soaked in temporal antialiasing = it's not blurry on high-res lcd hmds. The game profits from no SDE using modern lcd hmds, but it still looks awesome using CV1 ss 2.5. Sound is great using too.
At first this game may seem like a simple 3rd person hack'n slash adventure with 2D-like fixed walls, and while that may not be entirely untrue, the game design and content have blow my mind several times - and that does not happen often. The stuff you're exposed to in Chronos can be literally mind-blowingly insane, meant in the best possible way. The creativity of the Chronos devs is second to none. Chronos isn't just another nice VR game, it's totally reference within its genre. More about the game in this interview:
The main problem with Chronos may be that Chronos can look somewhat boring in the beginning and feel too old school (like a simple 2D game ported to VR), and then there's the potentially annoying save game design. You have to venture some way into the game before it opens up and shows its scale.
Really feels like Another World on steroids and then some.
PS. This is a big game, might take 15 hours or more to complete - if you get stuck, find help here:
Oculus Rift CV1, Valve Index & PSVR2, Asus Strix OC RTX™ 3090, i9-10900K (5.3Ghz), 32GB 3200MHz, 16TB SSD
"Ask not what VR can do for you, but what you can do for VR"