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Dead and Burried Bugs and Annoyances

Anonymous
Not applicable
There's a couple of annoyances in the Dead and Buried game. Since the game was made by Oculus Studios, I was wondering if there is a better place than this to leave feedback?

1-The door opening mechanism in Robbery is useless and adds nothing to the game. It's where I experience the most bugs with Touch and it just creates a frustrating experience. I would suggest removing this aspect of the game.
2-Cover is often right outside of my Guardian boundary! This is pretty obvious, make sure players can get cover inside their Guardian boundaries. Dying a bunch because of bad design like this is a great way to make people not want to play.
3-Feet height is not well detected. Kind of goes back to number 2. When I spawn and there is only a box to cover me and I crouch and my head is still at standing height, I'm going to die really quick because of bad design. Please make sure to place our feet on the ground, especially if the cover is super low on the ground.

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37 REPLIES 37

OpticKing
Expert Trustee
Rec room did the black out as well (but only when you turned out of 180 degrees, to make sure you face front) But they also had and settings in options to turn it off, turning it off in this game would be nice. I barely move close enough to my guardian for it to do this though, but I can easily see this almost breaking the game if you have a small space you're in.

Zandil
Rising Star
Due to long wait times to get even one person into a group I am a crack shot at the Lobby rock shooting game.


danknugz
Superstar
firing guns should have haptic feedback, because the touch triggers are squishy
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elboffor
Consultant
Agree with you there @danknugz
Having the vibration knocking your aim off would be a big improvement
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Zenbane
MVP
MVP

elboffor said:

Having the vibration knocking your aim off would be a big improvement


The game would get a bit too annoying, since the reload time already does a good enough job of slowing down the gunfire. And how would that impact the other guns, like the hand-cannon? I can't imagine the bow n' arrow having much vibration, which would make it even more over-powered than it is right now.

Maybe a slight vibration just to feel some cute realism. But anyone who wants to win in PvP would be smart to turn off vibration in the settings.

TickTock
Heroic Explorer
Anyone else having video issues with this game?  Fairly regularly, the Rift will go black but I can still hear the sounds of fighting.  It's not my HDMI link since pressing the start button brings up the screen with the option to exit, return to game, etc but returning to the game just goes back to sound + blackness.  I have not had this happen on any other games (SuperHot, Unspoken, The Climb).
"I'm not crazy about reality, but it's still the only place to get a decent meal."
 -Groucho Marx

Punisher
Explorer
Another bug probably: just had my 2nd bluescreen up till date whilst playing this game. After the reboot I have to setup the rift all over again from scratch.

Pretty annoying!

Haven't had any bluescreens in other games/experiences...

TickTock
Heroic Explorer

TickTock said:

Anyone else having video issues with this game?  Fairly regularly, the Rift will go black but I can still hear the sounds of fighting.  It's not my HDMI link since pressing the start button brings up the screen with the option to exit, return to game, etc but returning to the game just goes back to sound + blackness.  I have not had this happen on any other games (SuperHot, Unspoken, The Climb).


(Adding details in case any Devs read)
This appears to just be bad handling of hdmi glitches.  I don't see this issue if I have a strong hdmi connection.  I am guessing I occasionally lose the link and Oculus Home has no trouble dealing with it but DNB go into an irrecoverable state.  Video returns if I hit the home button or exit the game but returns to blank if I return to the game.
"I'm not crazy about reality, but it's still the only place to get a decent meal."
 -Groucho Marx

Anonymous
Not applicable
There is no mechanism to handle AFK players. This should be easy to detect (no movement) and remedy (kick player after a while).

It may make sense to place players by skill ranking. It's pretty boring shooting at 13 year olds who don't take cover and just shoot in your general direction.

The Player composition button is one of the WORSE I've ever seen, you have to press it over 8 times to actually change the team composition. How is it possibly that bad? This is some of the worst design ever and it confuses all the players who are dumbfounded that such a terrible design even exist. It's like a parody of a button. Please make it easier to switch up the teams, don't make us push a button 8-12 times, it's 2 VS 2!!!

loregnum
Adventurer
This game needs bots. Three times I have tried to play outside of the single player shooting gallery and only once did I get a chance to play as the other two times it couldn't find a game and wasted a good chunk of my time. 

Here's hoping they add bots.