12-12-2016 08:39 PM
The other struggle was balancing the fact that the game included a lot of violence that shouldn’t feel wrong to the player. They struggled with that during production.
"It was hard to make sure the game was fun but not a murder simulation," Jerome Platteaux, the game’s art director told Polygon. "So we made sure it’s colorful, it’s fun, it’s arcadey so people feel good coming back and not feeling like killing people again and again. That was one of the big pillars we had."
12-19-2016 06:43 AM
leo1954au said:
or even a good adventure game like what I'm playing now when I'm not on my rift Tex Murphy Telsa Affect
12-19-2016 07:20 AM
12-19-2016 01:02 PM
12-19-2016 01:12 PM
n3cr0-0 said:
I am loving the shooting games (dead and buried, arizona sunshine) and there is a myriad of games that I would like to see for instance FIGHT NIGHT! < no im not really into the sports games but fight night would be slick.
I cant wait to see what this next year pumps out in the shooters because this is still really fresh and the devs seem to be getting it right. that is all for my two cents
12-19-2016 01:35 PM
12-19-2016 04:02 PM