07-15-2016 12:15 AM
I downloaded the update yesterday and gave this a go in the Rift, but no matter what I did to the graphics settings, I was still getting frame rate drops or slight stuttering every 5-10 seconds. What's most bizzare is that there was little difference in performance (maybe 10-20%) between having resolution set at 4k with MSAA and everything on Ultra and then using 1280x720 with all AA turned off and all settings set to their lowest. Has anyone else experienced issues like this and any idea how to solve them? Is it something to do with the refresh rate settings which can only be set to 60 max instead of the required 90 for the Rift?
My rig is a I7-5930k with 2 x GTX980TI in SLI and 32GB DDR4. Bizzarely the game seems to run the same with SLI either on or off.
I've not had any other performance issues so far with the Rift, even running PCars at decent settings with 30 cars on track without issue so I'm guessing there's some issue I'm overlooking.
Thanks in advance.
07-15-2016 03:58 AM
07-15-2016 04:25 AM
07-18-2016 01:27 AM
Tadin said:
Is the benchmark tool in the game reliable for VR ? It just runs in a flat screen inside the Rift instead of VR.
I have a 1080 (only tried with the old drivers, will try the new tonight) but on Ultra settings it showed i have an average of 77 FPS. I didnt notice any stutter etc when playing the game for real though (timewarp i guess).
I was going to suggest turning off SLI, but seems you've tried that and get stutter either way, your not dropping out of the area covered by your sensor by any chance, that can cause it to stutter sometimes ?
07-18-2016 07:09 AM