02-09-2024 12:39 AM
02-09-2024 02:32 PM
It depends on the game genre for me. Simulators (flying, driving, space) are ones I much prefer in VR. I tried playing Euro Truck Sim 2 once without VR (the way they originally intended), I couldn't stand it.
But also all of these are games where I sit down. Mostly at my desk with either HOTAS joystick/throttle or a force feedback steering wheel. But I play No Man's Sky and Subnautica in a cinema recliner, due to the controls (NMS uses touch controllers, Subnautica uses xbox controller).
But I still love flat games too.
The HOTAS thing is a good analogy for it. I bought an expensive joystick and throttle specifically for certain games. I don't see it as an all purpose replacement for an xbox controller. Dark Souls: definitely xbox controller. Elite Dangerous: definitely HOTAS. I feel the same about VR, it's not a replacement for flat gaming, its just a good peripheral for some games.
I do know people on here though that find it hard to go back to flat gaming after VR.
02-10-2024 10:39 AM
I think the preference can be varied by what your current setup is, too. Some people may not have a very good desktop setup—leaving them staring at their headset thinking "Hm. Maybe this game would be better if I played it on a massive virtual screen instead."
Pair that with the ability to lay down in your bed while playing something casual, and you've got a pretty good recipe for a comfortable gaming session. For competitive games though, I can see the want for playing on a higher refresh rate, lower latency display. For simulators, I can assume it varies on the setup, too. I'd imagine with a nice triple TV setup—along with some extra panels and button boxes, the experience might just carry over better with the flat screen setup. It'd be pretty hard to memorize all of those button boxes while in VR.
I think @kojack gave a great example. It's not replacing flat screen gaming (at least, not yet). It's simply just another medium for enjoying the games you've already come to love in a different way. With time, I think the technology will get better, and will do away with some of the current nuances of VR. Comparing current VR games with flat screen games, each platform offers something that you just can't really get from the other.
I love gaming in VR, but flat screen gaming will always have its time and place in my day-to-day too.