07-29-2014 01:24 AM
05-03-2015 04:34 AM
"Rensin" wrote:
I have been testing the new build and so far I have not been able to quit a game without using the task manager. I have only tested LoZ:WW so far.
Edit: Also the Mirror Shield and KoRL's body are still bilocating when using the Opcode replay buffer
05-03-2015 04:51 AM
"cegli" wrote:
Let me know if you find a game that it reliably won't exit from every time.
"cegli" wrote:Can you give me an example of an improvement.
Also, with the Opcode Replay Buffer, there are definitely still issues in some games. It should be much better this time around though, with a lot more games working flawlessly.
05-03-2015 07:14 AM
05-03-2015 07:26 AM
"chris3222" wrote:
What should I do?
Thanks
05-03-2015 07:32 AM
05-03-2015 08:06 AM
05-03-2015 10:25 AM
05-03-2015 12:57 PM
05-03-2015 11:17 PM
"Rensin" wrote:"cegli" wrote:
Let me know if you find a game that it reliably won't exit from every time.
So far? LoZ:WW and Metroid Prime 1 Every Single Time.
"Rensin" wrote:"cegli" wrote:Can you give me an example of an improvement.
Also, with the Opcode Replay Buffer, there are definitely still issues in some games. It should be much better this time around though, with a lot more games working flawlessly.So far I have tried LoZ:WW and Metroid Prime and all the same problems persist, infact Prime's game speed is about 25% faster than it should be. This problem did not exist in the previous build.
On the other hand performance in Metroid Prime seems to have improved substantially as some areas that used to cause judder no longer do.
Edit: Ok so I just found the Replay Vertex Data option and it did indeed clean up a lot of the Opcode issues. Sorry.
"Rensin" wrote:
I've been putting off finishing Metroid Prime until keyhole snap was out and Holy Jesus Fuck was it worth it. While the snapping took some getting used to it really made the final boss fight infinitely more epic than I could have ever imagined back when I was a kid playing it on my GameCube.
2Eyeguy Cegli. Amazing Job!
"yomer" wrote:
Is there a wiki on Hydra implementation in DolphinVR? Something like what to expect, which games benefit from them, or if I can play any game with it.
Since the forum posts are a bit mixed-up with other features, it would be great to get a brief summary on features, games, do(s) and don't(s), etc.
"yomer" wrote:
I really appreciate all the work done. Last time I had the opportunity to read about dolphin with the rift, it was over at the Dolphin forums. It's incredible how much you've achieved so far. Thanks again.
"chris3222" wrote:
It won't let me click on it again, it grayed it out so I can't click on anything except the 3 options: Replay Vertex Data, Replay other Data, and Disable Opcode Warnings.
UPDATE: I figured it all out. I had to go into the global settings for Dolphin which was in my Documents folder, and change all options in Opcode to FALSE. This reset everything and I'm now able to choose different Opcode options.
Hopefully this doesn't happen to anyone else, but if it does, it's a fairly easy fix.
05-04-2015 03:00 AM
"yomer" wrote:
Is there a wiki on Hydra implementation in DolphinVR? Something like what to expect, which games benefit from them, or if I can play any game with it.
Since the forum posts are a bit mixed-up with other features, it would be great to get a brief summary on features, games, do(s) and don't(s), etc.
I really appreciate all the work done. Last time I had the opportunity to read about dolphin with the rift, it was over at the Dolphin forums. It's incredible how much you've achieved so far. Thanks again.