09-30-2014 12:58 PM
10-17-2014 01:07 PM
10-17-2014 02:21 PM
"sproginator" wrote:"Kubold" wrote:
Heh, maybe that's why Oculus still doesn't call it "consumer version" :). Most of people run the game and it works fine. The rest have millions of problems - from blue screen, through crashes, not working tracking, lack of shaders (yup, someone had no textures), upside-down screens, all up to plain judder and 3 fps.
Conclusion is that nobody knows anything. But I would bet money that it's usually old drivers or just very old laptops with built-in graphics cards 😄
My specs:
AMD FX-8350 8 core 4Ghz CPU
GTX 780 GPU
AX760i PSU
1 120GB Samsung Evo 840
1 3tb Seagate Barracuda HDD
You still sure it's bad specs?
10-20-2014 01:56 PM
"Kubold" wrote:"sproginator" wrote:"Kubold" wrote:
Heh, maybe that's why Oculus still doesn't call it "consumer version" :). Most of people run the game and it works fine. The rest have millions of problems - from blue screen, through crashes, not working tracking, lack of shaders (yup, someone had no textures), upside-down screens, all up to plain judder and 3 fps.
Conclusion is that nobody knows anything. But I would bet money that it's usually old drivers or just very old laptops with built-in graphics cards 😄
My specs:
AMD FX-8350 8 core 4Ghz CPU
GTX 780 GPU
AX760i PSU
1 120GB Samsung Evo 840
1 3tb Seagate Barracuda HDD
You still sure it's bad specs?
It's an amazing computer you have there man, I stand corrected. All I can tell, is that I didn't give you a bluescreen on purpose. I also did't develop the Unity engine, so I'm totally clueless what went wrong on your setup.
10-21-2014 12:58 AM
03-16-2016 07:18 PM
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