09-22-2016 12:44 PM
09-22-2016 01:04 PM
Deamon84 said:
-I had one game where I did not draw a 1 mana unit/spell (I changed every card in my starting hand and still did not get one) until I drew 10 cards (all 2+ mana cards). The first card that burnt was a 1 mana minion =( I couldn´t do anything at all except spending 1 mana per turn into my champion. By the time I could play my champion my enemy already had a full board. I played the starter deck and I think there were 6 1 mana drops in it. I really like the gameplay mechanics that creatures give mana, but this game was a straight loss and there was NOTHING I could have done. Maybe players should get at least 2 mana instead of 1 at the 2nd turn.
If you were falling behind or approaching a full 10 card hand, why not destroy a card or two to get the extra mana to play a 2 or 3 mana card?
09-22-2016 01:09 PM
09-22-2016 01:17 PM
09-22-2016 02:57 PM
Zannex said:
If you were falling behind or approaching a full 10 card hand, why not destroy a card or two to get the extra mana to play a 2 or 3 mana card?Zannex said:
Deamon84 said:
-I had one game where I did not draw a 1 mana unit/spell (I changed every card in my starting hand and still did not get one) until I drew 10 cards (all 2+ mana cards). The first card that burnt was a 1 mana minion =( I couldn´t do anything at all except spending 1 mana per turn into my champion. By the time I could play my champion my enemy already had a full board. I played the starter deck and I think there were 6 1 mana drops in it. I really like the gameplay mechanics that creatures give mana, but this game was a straight loss and there was NOTHING I could have done. Maybe players should get at least 2 mana instead of 1 at the 2nd turn.
If you were falling behind or approaching a full 10 card hand, why not destroy a card or two to get the extra mana to play a 2 or 3 mana card?
CrashFu said:
I take it you've mostly been playing against human players and not the AI?
So
far I've only played against AI, using the Thorn deck, and only lost
once (I ran out of cards, while the enemy who was Eclipse had a
seemingly infinite number to put on the board, especially with their
champion)
The strength of Thorn (aside from plenty of ways to
generate extra mana) seems to be lots of units that start weak but then
grow into power-houses if you leave them alone. The 2/1 wisp things
that gain 1 health every time an enemy enters your side of the board..
just leave them on the back row in a lane the enemy is blocked off from,
and let them get stronger when someone enters a different row. And the
Mana Moles are great, you can turn them into a 1/10 before you know it.
Filling the board with units like this and then having the champion
boost up their attack power so they have attack AND defense, that seems
like the way to go.
Incidentally, if you can get any kind of
walls into your Thorn deck, you won't regret it. There's one that is
only 0/2 but it costs ZERO mana to play, great in the early game, or
just delaying the enemy for a turn while one of your other units buffs
up a little more.
Regarding your incident with having a hand full
of too-expensive units and not being able to play any of them, did you
remember you could sacrifice cards from your hand to generate mana?
Good luck with your future matches; Maybe you'll even catch me on there at some point. 😄
JackAttackMcD said:
Hey Deamon84,
Thanks for trying out
Dragon Front. Sounds like you're having some mana issues in your
games. Did you know that your mana pool doesn't empty at the end of
your turn like in Magic? Any mana you don't spend during your turn will
carry over into your next turn. Your mana pool can hold up to 10 mana
at a time. Banking mana on your champion can help ensure you won't hit
your mana cap between actions and turns.
Also, don't forget
that you can discard a card for 1 extra mana once per turn. This can
help ensure you're able to play any 2 or 3 drops on curve, or even a
little earlier than normal. Don't be afraid to discard a high cost card
that you may have received after your mulligan if it allows you to play
some units early on.
I hope this information makes your next few games a little more fun.
-Jack
09-23-2016 10:48 PM
09-24-2016 02:35 AM
09-24-2016 06:15 AM