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Ocean Rift goes DK2

snappahead
Level 5
This very cool demo has been updated for the new sdk and I actually got it running smoothly for a change. I ran it in extended mode and was able to run the "directtorift" version just fine. No low persistence, but it's smooth at least. Looks great in dk2. I had to use the mirror for the download.

http://llyrie.blogspot.co.uk/2014/07/ocean-rift-demo-for-dk2.html
i7 3820 16 gigs of Ram GTX 780ti
79 REPLIES 79

dusty44
Level 2
Awesome!

acarrilho
Level 3
Bummer, I get a little head movement stutter...
G3258 @4.4MHz GTX970 8GB RAM Windows 7 64

Anonymous
Not applicable
Damn that shark scared the .... out of me...

Works fine and smooth (:
I like the graphics, more animals and plant diversity would be the only thing that made it even better.

Xeon 1230v3
GTX670 2GB
Geforce 337.88
Win7 64Bit
DK2

jimbofbx
Level 2
can't swim up or down via keyboard...

pvalencia
Level 2
This demo totally blew me (and family members) away. Within a minute of trying it, one of my relatives was asking me where he could buy a Rift. :lol:

I find this sort of simulation is really perfect for the Rift as the headset naturally imitates the snorkel goggles one would be wearing while underwater. The experience feels completely natural as a result.
My VR demos and games:

knack
Level 2
no keyboard really? lol


no smooth for me r9-290, but not bad.
PD: yes my english its bad i known i5-4570 - Shaphire r9-290, win10-64

snappahead
Level 5
Keyboard?..this is vr baby. It's controller time.
i7 3820 16 gigs of Ram GTX 780ti

jimbofbx
Level 2
"acarrilho" wrote:
Bummer, I get a little head movement stutter...


I get this as well.

snappahead
Level 5
It's strange how inconsistent everyone's performance has been with these demos on dk2. I don't know what's going on with them exactly. I know Unity games are having some issues with the new sdk, but why I get a smooth motion while others get studder...beats me.
i7 3820 16 gigs of Ram GTX 780ti