08-06-2014 10:19 PM
quakespasm -vr
host_maxfps xxxwhere 'xxx' is a higher value (as high as you want, if you're interested in keeping vr_vsync disabled). The update is now 240.
08-06-2014 10:33 PM
gl_texturemode GL_NEAREST
vr_multisample 2
vr_vsync 1
scr_showfps 1
08-07-2014 01:14 AM
08-07-2014 02:02 AM
08-07-2014 07:18 AM
08-07-2014 08:14 AM
"Spielor" wrote:
Can you add DK2 support to the darkplaces engine as well ?
08-07-2014 08:59 AM
08-07-2014 09:14 AM
08-07-2014 09:38 AM
"knapman" wrote:
Have you stopped the oculus service before trying?
08-07-2014 10:02 AM
"hneuhaus" wrote:"knapman" wrote:
Have you stopped the oculus service before trying?
No. Why should I stop the service? It is started automatically with windows?
Edit: Wow, it works after I killed the service. Could you explain why this is necessary please? (Headtracking is not working however, guess it's not implemented yet?)