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Quest UI, Themes, and Preferences not friendly.

Hurtman10
Honored Guest

My main issues with nowadays is that they keep forcing their new UI upon people, who don't have a problem with the old UI. the old one had upmost convenience, and actually felt like a UI, but the new one has so many issues, that it makes my vr experiences when not in a game, a living nightmare. First off, we have the new stationary boundary. The old one was very simple. It was just a hollow circle with thick borders that was either chosen to be blue, yellow, or pink. It clearly displayed the boundary, and if you were over it or not. The new one blends in too much with the enviornment, and it does a terrible job. Instead of showing you over the line, it tries to keep you inside, and stretches around you like a bubble, until you probably already fell or broke a piece of furniture. The whole point of stationary boundaries was for if you were in a very cramped place with not a lot of room. They decided to try to make it look all buttered up for sharetakers. The entire new aesthetic that they have going on just does not work for most if not all of the users. My takeaway from this is that there is no way to revert back to the old version. They just shove it down our throats without propper warning. And the whole Meta AI Cover that facebook has been doing to Quest, Instagram, and their own app has felt so corperate. They put what they think is best first before what we think is best. 

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