01-02-2016 10:46 AM
01-05-2016 12:54 PM
01-05-2016 01:41 PM
01-05-2016 02:24 PM
"jimbo00000" wrote:
All thanks to this post: http://blog.hvidtfeldts.net/index.php/2 ... -polygons/ - I can't recommend reading it highly enough.
If you're tired of polygons altogether or looking for a new way to do modeling, hg_sdf(http://mercury.sexy/hg_sdf/) is now included in RiftRay too.
01-08-2016 07:14 PM
I'm interested how you got stereo rendering to work as the typical way graphics cards render 3d graphics is thrown out of the window.
I'm also interested on how texturing or adding 'surface detail' works with this.
Do you know if anyone has made a modeller with a user interface yet? even if it's basic/lacking features.
01-10-2016 03:01 AM
02-05-2016 07:33 AM
02-05-2016 02:21 PM
"m0bius" wrote:
Very impressive indeed! Too bad my frame rate was so slow on many of the scenes, but the renderings were great.
02-08-2016 07:32 PM
"Chaoss" wrote:
Do you know if anyone has made a modeller with a user interface yet? even if it's basic/lacking features.