04-03-2014 06:42 PM
04-03-2014 07:34 PM
04-03-2014 08:26 PM
"jaywalker" wrote:
Sounds very cool, I don't have a Rift yet but I'll give it a try when my DK2 arrives 🙂
If it makes you feel better, Linux is going to be my primary target when I get around to writing some Rifty code! Would definitely be nice if more people were sympathetic to us, but times are a' changin' and I think we'll see lots more Linux targeting games and software in the near future.
04-06-2014 11:10 PM
04-07-2014 11:26 AM
04-07-2014 04:52 PM
"FictionX" wrote:
Thank you very much for doing this!!
I have no idea how Second Life works. I've never taken the time to figure it out, which is probably why it's such an incredibly surreal place for me to go! 🙂 I've taken an interest in it again after I got my Rift, since it seems to offer an incredible amount of places to go and things to see, but I haven't been using it for a long while since it wasn't available for Linux. It's very cool to be able to get in there and take in a few random scenarios.
I'm currently using Kubuntu 14.04 64 bit, and had to install the 32 bit dependencies (and symlink the 32 bit libudev), but once that was sorted and the resolution was set to 1280x800 on both screens, everything seemed to be working.
I couldn't get any music to play, though - but that's probably just me doing something wrong. I went to a couple of clubs where people were dancing - but all I heard was ambient sounds. Is the music supposed to be there by default when you get to a site, or do I have to do something to activate it? I did download the newest version..
Again: Thanks a lot for bringing the viewer to Linux (and thanks to David for helping)!! I hope You'll be able to fix it so we don't have to switch resolutions manually - and a 64 bit build would be nice (not sure if it's possible), but for a first and second version this is already almost perfect!