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SledgeRift 1.18* Demo

youkondziu
Honored Guest
SledgeRift is a snow sledding game. You go down hill on a "vehicle" and collect coins. This vehicle is controlled by your head movment! You can use collected coins to unlock more levels or vehicles. The more coins you collect in single level, the faster the vehicle goes. You get personal highscores for each level. There are also Online Leaderboards so you can compete against eachother!

Supports Windows, Mac and Linux
Download Game at: http://konradjablonski.co.uk/sledgerift/

Here is a trailer of 1.17!



Note* The name you enter at beginning is the name used on leaderboards. If you play without internet, its better to disable online mode by going to the settings next to leaderboard.

Please feel free to give any tips and suggestions!

Thanks!
-Konrad
38 REPLIES 38

youkondziu
Honored Guest
"Fluke" wrote:
After looking at the latest version, it doesn't apply anymore (assuming I wasn't imagining it in the first place). When I got my scores, it was with the version without the red coins (they were just yellow and blue).

Since you sped up when you collected a coin, I simply avoided the yellow ones and only collected the blue ones. That easily got me a score that was at least double than if I collected the yellow ones as well.

However, I notice that the different colour coins affect your speed differently now, so it doesn't apply anymore. If the blue coins in the old version made you go faster anyway, then it was a placebo effect for me, but somehow it did let me get a higher score by just collecting the blue coins.

This was also the reason I couldn't get a decent score on the night-time blizzard level - the blue coins were just too hard to spot 😉


You are correct actually, I thought this whole time that blue coins added 2 coins 2 speed and yellow 1 coin 1 speed. But when I started doing red coins I noticed that I forgot to add that. Blue coins indeed were adding same amount of speed as yellow coins, but were worth more.

New version fixed that. But obviously you can still play old version and get higher score then in new version. That will be fixed in 1.16. It will change some of the things around. I might have powerups ready by this weekend hopefully 😄

XswampyX
Honored Guest
Well it plays really well, but what's up with the sky? Arrrgh my eyes. 😮

Also when you crash you are usually turning your head to an extreme angle, it then resets to a new level with your view now skewed of by about 90 degrees.

I'm only bitter because I couldn't beat the high score. :lol:

enilcleahcim
Honored Guest
[delete]

Ganjaroach
Explorer
The skybox issue seems to be very common problem with most unity games.

youkondziu
Honored Guest
"XswampyX" wrote:
Well it plays really well, but what's up with the sky? Arrrgh my eyes. 😮

Also when you crash you are usually turning your head to an extreme angle, it then resets to a new level with your view now skewed of by about 90 degrees.

I'm only bitter because I couldn't beat the high score. :lol:



The skybox is going to be fix on new Version, and aswell it will add few new features and a vehicle. (Update will be on Sunday)

Press "R" button to set your current orientation to center while on Sled. Keep in mind it will reset the level as well. So once you crash center your head and press R button.

The problem is that newer version is slightly harder then old version, and people who played old version tend to keep their highestscores. In new version coming this Sunday I will disable posting scores if your on out of date version and reset leaderboard.

youkondziu
Honored Guest
"enilcleahcim" wrote:
A few things:

The sky. I closed one eye and then the other and the clouds were the same but in completely different places so when both eyes were open it was impossible to focus my eyes while I was looking into the sky which was a little disorienting. Nothing like motion sickness, just offness.

When you hit something you die and respawn, and it resets so quickly that whenever you turn your head to miss something but hit it anyway you'll respawn with your forward stuck in whatever direction your head was turned at time of death. There were times it was so off that I'd immediately aim for a tree and straighten my head out right before hitting it so I could see straight and aim right next time. You might want to consider adding support for using a button on a controller or a key on the keyboard to reset your forward.

Just a personal thing, I feel like it'd be nice to be able to turn the sled independently of head movement cockpit style so I could turn left but look right and turn right but look left and stay looking straight the whole time so I could see where I was going.



Sky will be fixed on new version that's coming this Sunday. I've been putting that one off to the side for way too long.

I forgot to mention it in new version but if you press "R" it will reset your orientation while on sled. It will reset your level aswell. So do that every time you crash. Just center your head and press R

Cool idea about looking around, I will add if you hold space then you can look around in next version.

Thanks for playing!

LuisOliveira
Honored Guest
I'm gonna try this as soon as I can, looks very cool. Also, I never had the opportunity to ride a sledge 🙂
Luis Francisco Oliveira Founder of Arch Immersive www.archimmersive.com

youkondziu
Honored Guest
Version 1.16 is out. Updated all the texturing, added few new features and vehicles 😄
Download:
http://www.konradjablonski.co.uk/sledgerift

changelog:
http://konradjablonski.co.uk/sledgerift-changelog/



Thanks for checking it out 😄

drash
Heroic Explorer
Nice work on the update -- it's obviously evolving into a full game! Sadly my high scores don't seem to get sent to the server -- it does say "Online is Enabled", and I don't think anything's blocking outgoing comms on my end.

Colored coins with different values + things to buy definitely introduces a new sort of game within a game, so that's great. I didn't feel any actual difference playing any of the sled upgrades, but it was fun being inside of a barrel. 😄

Keep it up, and thanks!
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Fluke
Heroic Explorer
Bug report. If you can get to a fast enough speed without dying (I think this is what causes it), the collision detection suddenly fails on all of the obstacles, though you can still crash into the side of the track.
Co-host of Recentered - A VR Podcast, available on all normal podcast streaming services.