I wanted to share with you a little bit of what I have been working on for the last 3 years full time. The project started on UDK and is since the release of it on Unreal Engine 4.x
It's a full VR project so I have been awaiting for input controllers, and they are coming. Until that time I demoed to SVVR Conference back in May 2014 and recently I went to SVVR again, Oculus Connect in LA and many meetups in the Bay area, but also Seattle, Cologne in Germany and France ! I demoed SU to around 400 people.
It's been a while since I wanted to show this, but as I am using a particular style I wanted to keep things under wraps : now that I won "Best Art Direction" at the Proto Awards (VR award show), I am not scared to show things in video and screenshots.
This looks very cool and has peaked my interest after trying the short intro. I had forgotten what it's like to stand up since getting the DK2 (how riske).8-) It feels great! Congratulations on the Proto Award.
by the way the post in Oculus Share says it is for DK1, but it works in DK2 in extended mode (perhaps it also works in DK1, I didn't try).