06-09-2019 02:56 PM
I'm desperately trying to find out if there will be a VR mode so if anybody knows... that would be good!
*Edit: see the later posts in the thread for confirmation of VR support.
13700K, RTX 4070 Ti, Asus ROG Strix Z790-A Gaming, Corsair H150i Capellix, 64GB Corsair Vengence DDR5, Corsair 5000D Airflow, 4TB Samsung 870 , 2TB Samsung 990 Pro x 2, DK2, CV1, Rift-S, Quest, 2, 3, Pro, Windows 11 Pro 24H2 (10.0.26100)
12-22-2020 10:55 AM
DaftnDirect said:
dburne said:
MSFS 2020 with VR should be a decent boost for VR overall.
This sim has one huge following.
I have a feeling it's going to sell a lot of expensive CPUs and GPUs too.
12-22-2020 11:30 AM
bigmike20vt said:
DaftnDirect said:
dburne said:
MSFS 2020 with VR should be a decent boost for VR overall.
This sim has one huge following.
I have a feeling it's going to sell a lot of expensive CPUs and GPUs too.
Possibly
I just ordered x570 tomahawk, 5900x and 32gb of 3600 RAM.
Just need GPU and new SSD now. (Well I say that but the cpu is on back order so likely going to have a mobo and ram i wont be using for a bit.****
**** I support I could put the ram in my i7 5820k rig . It's a lot faster and double the amount.
13700K, RTX 4070 Ti, Asus ROG Strix Z790-A Gaming, Corsair H150i Capellix, 64GB Corsair Vengence DDR5, Corsair 5000D Airflow, 4TB Samsung 870 , 2TB Samsung 990 Pro x 2, DK2, CV1, Rift-S, Quest, 2, 3, Pro, Windows 11 Pro 24H2 (10.0.26100)
12-23-2020 02:02 AM
RedRizla said:
I'm a bit confused about something. Will it be best to get the Steam version or to get it from the Microsoft store?
12-26-2020 10:05 AM
DaftnDirect said:
I wonder how much of a difference DX12 (coming in the summer) is going to make with making good use of those additional CPU cores. Hopefully we'll have a lot of hardware/frame rate comparisons soon.
12-26-2020 10:10 AM
DaftnDirect said:
bigmike20vt said:
DaftnDirect said:
dburne said:
MSFS 2020 with VR should be a decent boost for VR overall.
This sim has one huge following.
I have a feeling it's going to sell a lot of expensive CPUs and GPUs too.
Possibly
I just ordered x570 tomahawk, 5900x and 32gb of 3600 RAM.
Just need GPU and new SSD now. (Well I say that but the cpu is on back order so likely going to have a mobo and ram i wont be using for a bit.****
**** I support I could put the ram in my i7 5820k rig . It's a lot faster and double the amount.
I wonder how much of a difference DX12 (coming in the summer) is going to make with making good use of those additional CPU cores. Hopefully we'll have a lot of hardware/frame rate comparisons soon.
12-27-2020 02:12 PM
Finally got time to try out VR.
TLDR: I’ve put what may be useful tips or info as bullet points so you don’t have to read the whole thing.
Starting Point:
FS Premium Deluxe installed and tested with a flight from London City airport, with Orbx London Landmarks and Orbx London City airport addons. I thought I’d start in a built up city and just see how bad the performance would be. My system specs are in my signature below. The Titan is a Maxwell series so now quite old and equivalent to a 1070 or maybe a 1070ti.
Switching to VR mode immediately brings up the main menu in VR and each time it starts, it asks you to recentre your view, and won’t let you do anything else until you do and you can’t rencentre unless you’ve bound a key to the command.
So…
If you start the sim, then start the Oculus app/put on the headset, the ‘Enter/Exit VR Mode option may be missing from the main menu. If so, just go into General Options and enter VR from there.
I had the black overlay issue described about (right-side periphery blocked and a masking circle to the centre, top-right).
Resetting position was incorrect, to move nearer the panel, you'd expect to have to move backwards, reset camera, then return to your position, but this was reversed, you had to move forwards, reset, then return.
Performance:
There are separate graphics setting in FS for monitor and VR so you set each independently. FS had defaulted my settings to low and Render Scaling to 80% (I think).
Took off in London for a short flight around the city.
If you’re used to DCS and some other sims, you’re probably going to be disappointed with FS unless you have a 2080 upwards for the Rift-S headset. It’s a monster.
Having said that I was expecting it to be unplayable on my machine after previously playing FSX and P3D in VR. I was relieved that FS2020 for me, on my old machine was playable.
I was getting around 20-22 FPS in the city and 25-27 further out. With ASW this is an ok experience imo. There are lots of stutters though and the aircraft is jittery when you move your head. Outside scenery, (between stutters) was smooth.
Jittery cockpit is the remaining issue which you may or may not find a big deal.
Other issue is world-scale which seems too small to me… by maybe 25-35%.
This gives me a lot of hope that a GPU upgrade will make a big difference for me. I think you really want scaling to be around the 150% mark or there abouts for nice clarity in the Rift-S.
Overall, I’m relieved that this looks like it’s going to be ok once the remaining issues are sorted out. Frame rates are likely to be pretty good once I upgrade to maybe a 3070 or above and after that probably a CPU upgrade.
13700K, RTX 4070 Ti, Asus ROG Strix Z790-A Gaming, Corsair H150i Capellix, 64GB Corsair Vengence DDR5, Corsair 5000D Airflow, 4TB Samsung 870 , 2TB Samsung 990 Pro x 2, DK2, CV1, Rift-S, Quest, 2, 3, Pro, Windows 11 Pro 24H2 (10.0.26100)
12-30-2020 04:31 PM
12-31-2020 01:38 PM
12-31-2020 02:09 PM
13700K, RTX 4070 Ti, Asus ROG Strix Z790-A Gaming, Corsair H150i Capellix, 64GB Corsair Vengence DDR5, Corsair 5000D Airflow, 4TB Samsung 870 , 2TB Samsung 990 Pro x 2, DK2, CV1, Rift-S, Quest, 2, 3, Pro, Windows 11 Pro 24H2 (10.0.26100)
12-31-2020 03:04 PM