cancel
Showing results for 
Search instead for 
Did you mean: 

The Vanishing of Ethan Carter VR is... not very good.

RikkTheGaijin
Heroic Explorer
I owned the regular game for I while in my Steam library, but I only played few hours because I was patiently waiting for the VR version. Yesterday I purchased the VR DLC on Steam for $10 (and I wasn't very happy about having to give them more money just for the VR support, but ok, whatever), the problem is that the game in VR is probably one of the most nausea-inducing game I've ever played (and last year I forced myself through play session of Half-Life 2 and Alien Isolation, also very nauseating). The game runs very smoothly on my machine (i7, GTX980) but I can't play it for more than 10 minutes without starting to feeling dizzy and uncomfortable. We all know that FPS games are very hard to get right in VR, but they didn't make any effort in trying to make a better navigation system. Every time you rotate the view with the right stick, is like a punch in the guts. I had to close my eyes every time I wanted to change direction, and that's really not what a game should do to you. I know there is a "comfort" play mode, but that basically turns the game into a slideshow of 360° images, without the possibility to move around freely.
I'm really disappointed, I had great expectations for the VR version of this game, but it seems I won't be able to play it. So if you plan to buy this game and play it in VR be prepared to feel sick, unless you have a very strong stomach.
120 REPLIES 120

RikkTheGaijin
Heroic Explorer


A game with poor VR implementation won't help things though.  They could definitely start by creating more gradual momentum changes and snap turns.  


Exactly. There are ways of making FPS games more comfortable. The devs on Ethan Carter didn't put any effort into it. The game runs on Unreal Engine, which enables VR with a click of a button. That's it. And they turned it into a $10 DLC.
Also, the subtitles in the game are broken, they appear only on one eye...

edmg
Trustee
I'm sure at least one review said they felt sick playing this game, so it does seem to be a fairly common issue.

RikkTheGaijin
Heroic Explorer
I asked a refound on Steam, hopefully I'll have my money back.

jmorris142
Explorer
It's really a shame, I would avoid buying a game that is not made for VR from the ground up. Get a refund through steam if you can.
j.j. morris - tekrok - https://share.oculus.com/app/tekrok

RikkTheGaijin
Heroic Explorer
Update: I've got my refound.

Wildt
Consultant
Growing FPS VR legs just takes some time. HL2 and AI were imo AWESOME experiences, and I had 3-4 hour sessions in both games with no discomfort.

RikkTheGaijin
Heroic Explorer

Wildt said:

Growing FPS VR legs just takes some time. HL2 and AI were imo AWESOME experiences, and I had 3-4 hour sessions in both games with no discomfort.


There are people that can take the hit, others are more sensitive. I am in the middle, my wife can't even play Lucky's Tale without feeling sick. Everyone has different sensitivities when it comes to VR, you are probably a tough one. 

Scratty84
Protege
I tried it and for me the comfort mode works well. But the upclose subtitles are a bit anoying.

Scratty84
Protege
Sorry for double post. Comfort mode turns it into a point and click adventure with no free movement.

Luciferous
Consultant

With the Oculus home version can you use a mouse and keyboard? I found that if I try to use a game pad for any VR 1st person I feel sick but the mouse and keyboard are fine. This is how I played Alien isolation.