04-01-2016 07:28 PM
04-02-2016 01:32 AM
04-02-2016 02:54 AM
04-02-2016 03:19 AM
04-02-2016 06:56 AM
04-02-2016 07:11 AM
04-02-2016 11:26 AM
04-02-2016 11:29 AM
04-04-2016 01:00 AM
04-04-2016 01:05 AM
RikkTheGaijin said:
ThreeDeeVision said:
A game with poor VR implementation won't help things though. They could definitely start by creating more gradual momentum changes and snap turns.
Exactly. There are ways of making FPS games more comfortable. The devs on Ethan Carter didn't put any effort into it. The game runs on Unreal Engine, which enables VR with a click of a button. That's it. And they turned it into a $10 DLC.
Also, the subtitles in the game are broken, they appear only on one eye...
04-04-2016 01:19 AM
Adrian, it's great you are on here answering questions and as soon as my CV1 arrives, I will be buying it as it really is a beautiful game.
It is a shame though if VR games in future do not support mouse and keyboard. This really does make a difference to playing 1st person games and not getting sick.
I hope Oculus do not discourage this for other games, I know it is not perfect because you cannot see your hands but most gamers do not need to look at the keyboard often when playing.
I played Alien Isolation with this method for hours on end without a hint of sickness but play with a controller then nausea soon set in.
I also played Technolust original demo with the keyboard and mouse but lost interest when they just supported comfort mode. It just breaks the immersion.
Who knows maybe the touch will help here.
I appreciate developers may want to default to the Xbox Controller but if they could leave the options in for mouse and keyboard, I think a lot of us would be eternally grateful.
Edit: I also think the title of this post is a little harsh OP. It is a great game but Oculus are trying to push developers down the Controller or comfort mode route. You can see this all over their blogs and talks.
I really do not want to discourage developers from creating 1st person experiences, especially the developers of the like of Alien Isolation which I would love seeing come officially to VR. These are early days and we should be giving these first generation developers as much encouragement as possible.