I feel I've already been exposed to tons of crab today - but I'm ready for some more, never though I'd enjoy crab so much! And it's Unreal Engine 4, perfect Touch controls (ok, you cannot hold the crab, but you can hold, manipulate and eat most other things - maybe it's a good thing you can't eat a lot of crab in the game, I wonder if that would have been against Facebook policy, nevermind). I do believe that $7 is the perfect price for this game, especially thinking about the amount of crab you're getting exposed to. Note this really is an adventure game - if you don't learn to do things the right way rather quickly, you die (and start all over = Groundhog Day). It's an advantage with a large play space, you can recenter using Dash - there're no in-game settings. Game runs great using high levels of super sampling, and the game should run great on low-spec hardware. But most important - this annoyingly crabby, but highly polished, game is a lot of fun to play - in small potions 🙂
Strange thing, but the crab looks like me when I first opened the Rift box 😮
Here're a few non-crabby holiday shots: