03-01-2015 04:07 PM
03-02-2015 08:59 AM
"pittsburghjoe" wrote:
technolust for DK2 (free version demo) http://www.mediafire.com/download/qe1wx ... ay_Out.zip
from here http://irisvirtualreality.com/un-portfo ... hnolust-2/
the best way to keep it judder free is to run at 60hz, but you have to trick the game into allowing the option to change hz
that said, ED was always very good/judder free on my single 7970, i only upgraded because of judder in certain RES which turned out to be game engine related and not GPU restricted as i have the same fps drops in the same places regardless of GPU
03-02-2015 09:11 AM
03-02-2015 09:38 AM
"McFaulTech" wrote:
Have you tried any others??? Your system should get good fps in most others. Don't forget to deisable hyperthreading, hyperthreading causes stutter in many games without the rift 🙂
03-02-2015 09:47 AM
"Svenviking" wrote:
Anticleric is the Technolust developer."McFaulTech" wrote:
Have you tried any others??? Your system should get good fps in most others. Don't forget to deisable hyperthreading, hyperthreading causes stutter in many games without the rift 🙂
I haven't tried others with the snapping feature on/off since most Unity demos do indeed run smoothly for me already (except for an occasional periodic hiccup). Presumably the judder issue this thread is about isn't something that affects me -- I just thought I'd try the fix since people use "judder" to refer to a number of different issues including framerate dips, and because I saw Beneath 2.2 in the list and it's one demo I've never been able to run properly (while I get high frame rates in Beneath 2.2 Extended mode, VSync refuses to work).
03-02-2015 10:00 AM
03-02-2015 10:30 AM
03-02-2015 11:13 AM
"Svenviking" wrote:
I'm using a fully updated Windows 7 64bit. The Kickstarter backer version of Technolust: A Way Out that I was using was built with 0.4.4, by the way.
03-02-2015 11:57 AM
"McFaulTech" wrote:"Svenviking" wrote:
I'm using a fully updated Windows 7 64bit. The Kickstarter backer version of Technolust: A Way Out that I was using was built with 0.4.4, by the way.
edited to reflect the technolust info...so many versions out there now. The oculus share version is outdated 🙂
with regards to thing running smooth for you before disabling aero snap...are you using any sort of third party multi monitor software that might have effected aero? Since you are a dev I assume you have had muliple sdk installs and uninstalls? both with unity and with rift? Maybe something left over that is helping?
03-02-2015 12:32 PM
03-02-2015 12:41 PM