02-20-2016 04:28 AM
02-21-2016 11:02 AM
02-21-2016 11:52 AM
"m0bius" wrote:I thought it was my speaker that had broken at first.
I dunno, there's something fishy about game devs who can't even get the audio right on their own damn kickstarter videos. 😐
02-24-2016 12:26 PM
02-27-2016 07:11 AM
02-27-2016 05:23 PM
03-01-2016 07:32 AM
"jumbli" wrote:
I'm the developer of Dimensional. Sorry about the audio in the Kickstarter video - it was a lot of work getting the Kickstarter and Greenlight campaigns live and it's all new to me. You don't know how hard it was to just sit and talk on camera. I'm not an outgoing person at all.
Anyway, glad some of you liked the game and just wanted to let you know the Kickstarter has reached the goal so the full game will be created and released 🙂
03-01-2016 01:31 PM
As a cameraman you want to try and keep the audio levels a bit lower so that you avoid clipping and distorting audio. If it's too quiet you can boost the channels in post, but if it clips it's lost forever.
03-02-2016 03:10 AM