[ALSO POSTED TO REDDIT] I provided a link to my game the other day just to see if I could get some feedback on the camera but I added the caveat that there wasn't really any gameplay and I'm wondering if that is the reason so few people wanted to try it out. So I spent some time working today to make a more entertaining demo and am posting an update. I'm still interested mostly in the camera and how it makes people feel who often get sick in VR. Thanks a bunch!
I've done some work since recording this, but this is close. Sorry for the bad quality. For some reason OBS is not working well for me today. It plays a lot smoother than it looks in the video on my GTX770.
Double jump by quickly tapping the Y button or space bar. It's actually not supposed to work, but it's helpful. I plan on adding a double jump eventually, but for now that works. I recommend playing with a controller.
Ordered: June 4th
Status: Strapped to my ugly mug
ON, Canada
Thanks! I was wondering if it was too fast. I've played it so much that I must have just gotten used to it. And I would love for him to be animated, but animation is something I'm having a lot of trouble getting to work. I have made some fairly basic animations but I can't get them to work in Unity. The closest I got was getting the walk animation to play when it was supposed to, but it would cycle once and stop, and the loop check box was greyed out. I've not spent as much time on that as I have on everything else though.
Ordered: June 4th
Status: Strapped to my ugly mug
ON, Canada