Showing results for 
Search instead for 
Did you mean: 

Visby Archer - an undiscovered gem - 94% average rating in the Meta Store

Level 15


The game is an Oculus exclusive for now - price only $7 (but it is early access, even if it feels complete):


My review from the Store:


"One of the best VR games for archery

At first did have trouble getting optimal performance - the game was stuttering no matter what I did. The solution was to get access to the desktop and click on the game window, then suddenly the game was smooth as silk. Weird. I'm using a RTX 3090, the game Revives fine using Valve Index res 400% in 90 fps, but only the left trigger then works to select your choices. Using Rift CV1 the game works perfectly - but also needed to be "activated" and focused using the desktop as described. Graphics are very impressive considering the game is a 700MB download or close. There's no locomotion or teleport, but an awesome game nonetheless. Highly recommended, especially for just $7. My rating 10/10!"
I took a few screenshots, Index res 400% (the game looks much better using lcd than Rift CV1 oled, especially due to the SDE with the CV1):

Check out the vegetation and the sky - all looks impressive



You'll get to shoot real opponents, but a great idea to finish the tutorial first 😉


The tutorial:




Basically you have a shield and a bow - you stand in the same spot and shoot targets like practice shooting dart boards or live enemies. Not having to move means you can fully concentrate on the shooting - and there's no nausea. 



Some practice shooting dart boards - and a nice castle wall - all in 3D


Some more practice shooting dart boards - some really hard to hit, especially those moving:




Some nice surroundings:





The story:



The graphics options:



I'm using the highest setting for graphics, still solid 90 fps Reviving the game with the Index. Ground textures do look nice:




The game was not made by one person, but a team of 7, and several of the devs have archaeology university degrees:


The game shines when the first soldier attack you. This game will test the tracking abilities of your setup, for inside-out when holding controllers very close to the hmd, and for those with 360 degrees external tracking. This was one of the very few games where my 3 base stations Index setup clearly was superior to my 3 sensor CV1 setup. In certain positions, holding the arrow steady got to be slightly more difficult with the CV1, while constantly rock solid with the base stations - but no great deal. Also 3 base stations cost the same as my entire Rift CV1 setup 😉


Some shots by the devs:



Valve Index & Oculus Rift CV1, Asus Strix OC RTX™ 3090, i9-10900K (5.3Ghz), 32GB 3200MHz, 8TB
"Ask not what VR can do for you, but what you can do for VR"


Level 15

I'm not usually the bragging type, at least not that often 🤔 - Oh, well, just have to mention that I - single-handedly - sunk a Viking ship today! 😮 😁


My bow-arm is getting sore, but it was an amazing moment - I love playing with fire 😎 Here's my new favorite arrow:




Love shooting the fire arrows into the sky - they look slightly like rockets on New Year's Eve:




Also found a new place:



But back to the Viking ship - it arrives here hidden in fog - find it to the far right in the image:




I'm getting ready to welcome the guests, who've traveled a long way 😇




First welcome gift sent!




A few fiery gifts later... 🤗




The ship sunk shortly afterwards.


Now I'm getting ready to defend a city - which is the most challenging level in the game:




After my first try, I ranked no. 175 on the high-score list for that map  ... The only way is up 😉

Valve Index & Oculus Rift CV1, Asus Strix OC RTX™ 3090, i9-10900K (5.3Ghz), 32GB 3200MHz, 8TB
"Ask not what VR can do for you, but what you can do for VR"

Level 15

@RuneSR2  I'll have to give this a go with my Q2/rtx3090 using Air Link.  I did see a warning when I initially looked to purchase this saying that it needed 360deg and 3x sensors.  I'm not sure this is applicable to inside-out tracking like Rift S or Quest?  Guess I'll find out soon, lol!  Cheers.


i9 9900k, rtx3090, 32 Gb ram, 1tb ssd, 4tb hdd. xi hero wifi mb, 750w psu, QPro w/Air Link, Vive Pro

It's a great game/sim. It does need 360 degrees tracking as enemies will approach all around you. That's no issue for inside-out, but pulling the arrow back and having a controller very close to the hmd may be? Still most rate the game 5/5 in the Rift Store, I'd be surprised if most don't use Rift-S or Quest 🙂


The game can be perfectly Revived, but it does not always start on my rig - if the game fails to start, just try again and now it should work 🙂

Valve Index & Oculus Rift CV1, Asus Strix OC RTX™ 3090, i9-10900K (5.3Ghz), 32GB 3200MHz, 8TB
"Ask not what VR can do for you, but what you can do for VR"

Level 15

EDIT: Today the game started the first time - not sure what's going on, lol - but read below if you tried the game and it didn't start 🤓 😉


Btw, I thought the need to start the game twice was due to Revive not working properly, but it's the same with my Rift CV1. First time I start the game it closes and I'm back to Oculus/SteamVR Home, but it works when I try a second time. In short - don't give up too easily 🙂


The game works in solid 90 fps using Rift CV1 ss 2.5 with a RTX 3090. There's more SDE, but it feels like I can see all the fine details nonetheless - I had a great time using the CV1, but lcd wins this one 🙂

Valve Index & Oculus Rift CV1, Asus Strix OC RTX™ 3090, i9-10900K (5.3Ghz), 32GB 3200MHz, 8TB
"Ask not what VR can do for you, but what you can do for VR"